The purpose of this master thesis was to eliminate the technical barrier for creating pervasive games. In order to achieve this a domain-specific language (DSL) was made along with an engine to interpret the DSL scripts. This was done by using a customized development method, combining the DSL lifecycle and an iterative game development method. The goal was to make pervasive games more established in society and to make them more popular. Initial stage was to analyze pervasive games and making a game specification. This resulted into the four pervasive dimensions, goal, mobility, social, and temporal, with their three levels, low, medium, and high. These dimensions and levels, along with certain game elements, made it possible to create a D...
The growing mobile game market has introduced new and exciting concepts to be explored. One such c...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Video game development is currently a very labour-intensive endeavour. Furthermore it involves multi...
The purpose of this master thesis was to eliminate the technical barrier for creating pervasive game...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
In game development, the maximum number of game design iterations determines the achievable quality....
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
The work described in this document had the aim to realise an IDE for the locationdefinition, part o...
The work described in this document had the aim to realise an IDE for the locationdefinition, part o...
It is typical in the domain of digital games to have many de-velopment problems due to its increasin...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Abstract. This tutorial introduces the concepts of domain-specific modeling (DSM) and domain-specifi...
The growing mobile game market has introduced new and exciting concepts to be explored. One such c...
The growing mobile game market has introduced new and exciting concepts to be explored. One such c...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Video game development is currently a very labour-intensive endeavour. Furthermore it involves multi...
The purpose of this master thesis was to eliminate the technical barrier for creating pervasive game...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
In game development, the maximum number of game design iterations determines the achievable quality....
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
The work described in this document had the aim to realise an IDE for the locationdefinition, part o...
The work described in this document had the aim to realise an IDE for the locationdefinition, part o...
It is typical in the domain of digital games to have many de-velopment problems due to its increasin...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Abstract. This tutorial introduces the concepts of domain-specific modeling (DSM) and domain-specifi...
The growing mobile game market has introduced new and exciting concepts to be explored. One such c...
The growing mobile game market has introduced new and exciting concepts to be explored. One such c...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Video game development is currently a very labour-intensive endeavour. Furthermore it involves multi...