3D graphic accelerators are often limited by their floating-point performance. A Graphic Processing Unit (GPU) has several specialized floating-point units to achieve high throughput and performance. The floating-point units consume a large part of total area, and power consumption, and hence architectural choices are important to evaluate when implementing the design. GPUs are specially tuned for performing a set of operations on large sets of data. The task of a 3D graphic solution is to render a image or a scene. The scene contains geometric primitives as well as descriptions of the light, the way each object reflects light and the viewer position and orientation. This thesis evaluates four different pipelined, vectorized floating-point...
Nowadays, processors alone cannot deliver what computation hungry image processing applications dema...
In recent years, a lot of research has been carried out to study on how feasible it is to implement ...
Graphics processing is an application area with high level of parallelism at the data level and at t...
3D graphic accelerators are often limited by their floating-point performance. A Graphic Processing ...
This paper presents floating point multiplier capable of supporting wide range of application domain...
Three dimensional (3D) graphics applications have become very important workloads running on today’s...
WOS: 000284280300005Nowadays, in computer animations, tens of, even hundreds of animation objects ar...
Three dimensional (3D) graphics applications have be-come very important workloads running on today’...
In this dissertation, we address low-power high performance 3D graphics accelerator architectures. T...
Floating-point computing with more than one TFLOP of peak performance is already a reality in recent...
Abstract—Energy-efficient computation is critical if we are going to continue to scale performance i...
There are a number of 3D graphics accelerator architectures on the market today. One of the largest ...
Conventional methods for computing 3D projects are nowadays usually implemented on standard or graph...
Abstract — This paper presents a 3D graphics engine which is specifically designed to minimize the h...
As mobile applications are moving to realtime multimedia, more functions are integrated into handhel...
Nowadays, processors alone cannot deliver what computation hungry image processing applications dema...
In recent years, a lot of research has been carried out to study on how feasible it is to implement ...
Graphics processing is an application area with high level of parallelism at the data level and at t...
3D graphic accelerators are often limited by their floating-point performance. A Graphic Processing ...
This paper presents floating point multiplier capable of supporting wide range of application domain...
Three dimensional (3D) graphics applications have become very important workloads running on today’s...
WOS: 000284280300005Nowadays, in computer animations, tens of, even hundreds of animation objects ar...
Three dimensional (3D) graphics applications have be-come very important workloads running on today’...
In this dissertation, we address low-power high performance 3D graphics accelerator architectures. T...
Floating-point computing with more than one TFLOP of peak performance is already a reality in recent...
Abstract—Energy-efficient computation is critical if we are going to continue to scale performance i...
There are a number of 3D graphics accelerator architectures on the market today. One of the largest ...
Conventional methods for computing 3D projects are nowadays usually implemented on standard or graph...
Abstract — This paper presents a 3D graphics engine which is specifically designed to minimize the h...
As mobile applications are moving to realtime multimedia, more functions are integrated into handhel...
Nowadays, processors alone cannot deliver what computation hungry image processing applications dema...
In recent years, a lot of research has been carried out to study on how feasible it is to implement ...
Graphics processing is an application area with high level of parallelism at the data level and at t...