Augmented and virtual reality (AR/VR) technologies are regularly used in psychology research to complement psychological interventions and to enable an individual to feel as if they are in an environment other than that of their immediate surroundings. A scoping review was performed to identify how AR/VR was being used with older adult populations to impact their physical and mental health. The review also sought to determine whether the terminology used in AR/VR research was consistent. The results show that 65 studies have been published in the last 20 years that meet the inclusion criteria (virtual/augmented reality) technology to impact older adults’ physical/mental health and wellbeing. Participants included healthy, physically, and c...
Research is often focused on understanding barriers to the use and adoption of technology to support...
abstract: By 2030, the number of people above the age of 65 is projected to outnumber those under th...
Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordabi...
Augmented and virtual reality (AR/VR) technologies are regularly used in psychology research to comp...
Background: Virtual reality (VR) delivered through immersive headsets creates an opportunity to deli...
Background: Virtual reality (VR) delivered through immersive headsets creates an opportunity to deli...
Objective: The development of negative behavioral and psychosocial factors (depression, anxiety, apa...
Although virtual reality (VR) technology has been implemented as a tool to address the health issues...
Introduction Many of the non-pharmacological therapeutic interventions such as physical and mental e...
Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means...
Immersive virtual reality (VR) can provide a high level of engagement and distraction analgesia to a...
The presence of advanced and affordable immersive technology has made available widespread applicati...
This paper describes the findings of a pilot implementation project that explored the potential of v...
Aging is a condition that may be characterized by a decline in physical, sensory, and mental capacit...
Access to thesis permanently restricted to Ball State community only.Virtual reality technology has ...
Research is often focused on understanding barriers to the use and adoption of technology to support...
abstract: By 2030, the number of people above the age of 65 is projected to outnumber those under th...
Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordabi...
Augmented and virtual reality (AR/VR) technologies are regularly used in psychology research to comp...
Background: Virtual reality (VR) delivered through immersive headsets creates an opportunity to deli...
Background: Virtual reality (VR) delivered through immersive headsets creates an opportunity to deli...
Objective: The development of negative behavioral and psychosocial factors (depression, anxiety, apa...
Although virtual reality (VR) technology has been implemented as a tool to address the health issues...
Introduction Many of the non-pharmacological therapeutic interventions such as physical and mental e...
Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means...
Immersive virtual reality (VR) can provide a high level of engagement and distraction analgesia to a...
The presence of advanced and affordable immersive technology has made available widespread applicati...
This paper describes the findings of a pilot implementation project that explored the potential of v...
Aging is a condition that may be characterized by a decline in physical, sensory, and mental capacit...
Access to thesis permanently restricted to Ball State community only.Virtual reality technology has ...
Research is often focused on understanding barriers to the use and adoption of technology to support...
abstract: By 2030, the number of people above the age of 65 is projected to outnumber those under th...
Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordabi...