The purpose of this investigation was to examine whether playing video games affected children’s ability to perform certain cognitive functions. Thirty middle school students 10 to 14 years old who played video games in their leisure time participated in this controlled study. Restricted measures of math performance, memory, attention and planning, reading rate and comprehension, as well as beta and theta activity in the brain were collected as pre- and post-test measures. Participants were randomly assigned to either the experimental or control group. Participants in the experimental group played video games for one hour, while participants in the control group played card or board games for one hour. Multivariate analysis of variance (MAN...
The Entertainment Software Rating Board (ESRB) estimates that the average US household owns at least...
This paper explores the potential of collecting neurophysiological data in order to further understa...
Playing video games is nothing out of the ordinary for many people around the world. Due large parti...
The current study examined electrical brain activation in adolescent participants playing three diff...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
The purpose of the present research is to determine whether playing video games impacts academic per...
The relations between video-game experience and cognitive abilities were examined in the current stu...
Currently several studies show the relevance of video games in neuropsychological processes of stude...
Videogames have become one of the most popular leisure activities worldwide, including multiple game...
peer reviewedRecent studies in adults have shown an advantage for video games players compared to no...
The purpose of this experiment was to see whether or not video games have any effect on an individua...
Interactive media plays a central role in children's lives, however limited research has examined th...
Action video game players have been found to outperform nonplayers on a variety of cognitive tasks. ...
Objective: Here we conduct a pilot study to analyze the effects of training using action video game ...
The Entertainment Software Rating Board (ESRB) estimates that the average US household owns at least...
This paper explores the potential of collecting neurophysiological data in order to further understa...
Playing video games is nothing out of the ordinary for many people around the world. Due large parti...
The current study examined electrical brain activation in adolescent participants playing three diff...
Objectives: Video games are especially popular among adolescents and young adults as a form of enter...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
The purpose of the present research is to determine whether playing video games impacts academic per...
The relations between video-game experience and cognitive abilities were examined in the current stu...
Currently several studies show the relevance of video games in neuropsychological processes of stude...
Videogames have become one of the most popular leisure activities worldwide, including multiple game...
peer reviewedRecent studies in adults have shown an advantage for video games players compared to no...
The purpose of this experiment was to see whether or not video games have any effect on an individua...
Interactive media plays a central role in children's lives, however limited research has examined th...
Action video game players have been found to outperform nonplayers on a variety of cognitive tasks. ...
Objective: Here we conduct a pilot study to analyze the effects of training using action video game ...
The Entertainment Software Rating Board (ESRB) estimates that the average US household owns at least...
This paper explores the potential of collecting neurophysiological data in order to further understa...
Playing video games is nothing out of the ordinary for many people around the world. Due large parti...