Inductive-reasoning is a step to draw general conclusions from individual matters. IR can be measured using the Intelligent Structure (IST) sub-ZR using a number pattern and using an Inductive Reasoning Test (IRT), which is an image pattern. One of the learning methods that are interesting and fun and student-cantered learning is Educational Game media. This study aims to see the effectiveness of games in learning to improve the students' inductive thinking skills at SMP YKPP Sungai Pakning. This study used a pre-experimental method with one group pretest-posttest conducted on 30 students of class IX B as the experimental subject. The data collection technique was implemented using a test instrument in 20 essay questions for IST and 30 obje...
Cognitive is a process of thinking is the ability of individuals to connect, assess and consider an ...
The aim of this research was to test the effectiveness of role playing tecnique to improvement of st...
AbstractIn learning mathematics, it is necessary to apply games to improve learning outcomes. The ga...
Inductive reasoning is a way to take general conclusions from individual cases. Mathematical reasoni...
This research aimed to determine effectiveness of the implementation of the cooperation game techniq...
This study aims to determine the effectiveness of the educational playing game based on media to imp...
This study is motivated by the fact in the field that the interpersonal intelligence of early childh...
The aims of the study were (1) to develop a domain-general computer-based assessment tool for induct...
Abstract: This study aims to develop interactive multimedia based on the Game Quiz Education as a fo...
Media pembelajaran pada muatan IPAS Kurikulum Merdeka masih belum interaktif bagi siswa. Pengembanga...
The learning outcomes of students for learning are not optimal when the learning method still uses c...
Obstacles encountered in the teaching-learning process leads to launch the lack of communicatio...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran game educandy terha...
Ameliorating the EQ and IQ of Primary School students through quality enhancement of physical-exerci...
ABSTRAK Tujuan penelitian ini untuk mengetahui pemanfaatan media pembelajaran berbasis game edukasi...
Cognitive is a process of thinking is the ability of individuals to connect, assess and consider an ...
The aim of this research was to test the effectiveness of role playing tecnique to improvement of st...
AbstractIn learning mathematics, it is necessary to apply games to improve learning outcomes. The ga...
Inductive reasoning is a way to take general conclusions from individual cases. Mathematical reasoni...
This research aimed to determine effectiveness of the implementation of the cooperation game techniq...
This study aims to determine the effectiveness of the educational playing game based on media to imp...
This study is motivated by the fact in the field that the interpersonal intelligence of early childh...
The aims of the study were (1) to develop a domain-general computer-based assessment tool for induct...
Abstract: This study aims to develop interactive multimedia based on the Game Quiz Education as a fo...
Media pembelajaran pada muatan IPAS Kurikulum Merdeka masih belum interaktif bagi siswa. Pengembanga...
The learning outcomes of students for learning are not optimal when the learning method still uses c...
Obstacles encountered in the teaching-learning process leads to launch the lack of communicatio...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran game educandy terha...
Ameliorating the EQ and IQ of Primary School students through quality enhancement of physical-exerci...
ABSTRAK Tujuan penelitian ini untuk mengetahui pemanfaatan media pembelajaran berbasis game edukasi...
Cognitive is a process of thinking is the ability of individuals to connect, assess and consider an ...
The aim of this research was to test the effectiveness of role playing tecnique to improvement of st...
AbstractIn learning mathematics, it is necessary to apply games to improve learning outcomes. The ga...