Context. Creating resources for games and 3D environments is an effort consuming process. Some are looking to procedural algorithms to aid in this endeavour but the effort to configure the algorithms can be time consuming in itself. This paper will continue from a set of papers written by Frade et al. where they surrender the process of configuration to the algorithm by using genetic optimization together with a set of fitness functions. This is then tested on procedural generation of height maps.Objectives. The original algorithm utilizes a tree of functions that generates height maps using genetic optimization and a set of fitness functions. The output of the original algorithm is highly dependent on a specic noise function.This paper wil...
Foundations of Genetic Algorithms XII (FOGA2013) : 16-20 January 2013 : Adelaide, AustraliaWe introd...
A histogram assisted adjustment of fitness distribution in standard genetic algorithm is introduced ...
This paper describes an approach being explored to improve the usefulness of machine learning techni...
Context. Creating resources for games and 3D environments is an effort consuming process. Some are l...
Although a number of terrain generation techniques have been proposed during the last few years, all...
Ⅰ.INTRODUCTION / Ⅱ.DISCRETE FOURIER TRANSFORM / Ⅲ.APPROXIMATING FITNESS LANDSCAPE BY FOURIER TRANSFO...
Ⅰ.INTRODUCTION / Ⅱ.FOURIER ANALYSIS OF A FITNESS LANDSCAPE AND APPROXIMATION OF THE LANDSCAPE USING ...
Although a number of terrain generation techniques have been proposed during the last few years, all...
AbstractWe propose a general framework for Fourier analysis in the field of genetic algorithms. We i...
We propose a general framework for Fourier analysis in the field of genetic algorithms. We introduce...
Procedurally generated images and textures have been widely explored in evolutionary art. One active...
This paper is the first part of a two-part series. It proves a number of direct relationships betwee...
Producing many varying instances of the same type of graphical resource for games can be of interest...
Genetic algorithms (GAs), global optimization methods that mimic Darwinian evolution are well suited...
The best evolutionary approach can be a difficult problem. In this work we have investigated two evo...
Foundations of Genetic Algorithms XII (FOGA2013) : 16-20 January 2013 : Adelaide, AustraliaWe introd...
A histogram assisted adjustment of fitness distribution in standard genetic algorithm is introduced ...
This paper describes an approach being explored to improve the usefulness of machine learning techni...
Context. Creating resources for games and 3D environments is an effort consuming process. Some are l...
Although a number of terrain generation techniques have been proposed during the last few years, all...
Ⅰ.INTRODUCTION / Ⅱ.DISCRETE FOURIER TRANSFORM / Ⅲ.APPROXIMATING FITNESS LANDSCAPE BY FOURIER TRANSFO...
Ⅰ.INTRODUCTION / Ⅱ.FOURIER ANALYSIS OF A FITNESS LANDSCAPE AND APPROXIMATION OF THE LANDSCAPE USING ...
Although a number of terrain generation techniques have been proposed during the last few years, all...
AbstractWe propose a general framework for Fourier analysis in the field of genetic algorithms. We i...
We propose a general framework for Fourier analysis in the field of genetic algorithms. We introduce...
Procedurally generated images and textures have been widely explored in evolutionary art. One active...
This paper is the first part of a two-part series. It proves a number of direct relationships betwee...
Producing many varying instances of the same type of graphical resource for games can be of interest...
Genetic algorithms (GAs), global optimization methods that mimic Darwinian evolution are well suited...
The best evolutionary approach can be a difficult problem. In this work we have investigated two evo...
Foundations of Genetic Algorithms XII (FOGA2013) : 16-20 January 2013 : Adelaide, AustraliaWe introd...
A histogram assisted adjustment of fitness distribution in standard genetic algorithm is introduced ...
This paper describes an approach being explored to improve the usefulness of machine learning techni...