The ever increasing popularity and enormous growth in 3D movie industry is the stimulating phenomenon for the penetration of 3D services into home entertainment systems. Providing a third dimension gives intense visual experience to the viewers. Being a new eld, there are several researches going on to measure the end user's viewing experience. Research groups including 3D TV manufacturers, service providers and standards organizations are interested to improve user experience. Recent research in 3D video quality measurements have revealed uncertain issues as well as more well known results. Measuring the perceptual stereoscopic video quality by subjective testing can provide practical results. This thesis studies and investigate three...
International audienceSubjective and objective visual quality assessment in the context of stereosco...
Recently the entertainment industry, the multimedia content providers and the research community hav...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
International audienceQuality of experience in 3D media requires new and innovative concepts for sub...
Colour plus depth map based stereoscopic video has attracted significant attention in the last 10 ye...
International audienceMastering quality of experience (QoE) is key to the widespread adoption of ste...
Inspired by the rapidly increasing popularity of 3D movies, there is an industrial push for 3DTV ser...
A key factor in designing 3D systems is to understand how different visual cues and distortions affe...
Stereoscopic three-dimensional (3D) services have become more popular recently amid promise of provi...
Stereoscopic-3DTV (S-3DTV) should provide enhanced depth perception to viewer while it might affect ...
International audienceQuality of Experience (QoE) in 3DTV is a multi-dimensional concept ...
This thesis studies aspects influencing image quality 3D TV systems. Thesis is focused on comparing ...
To gain knowledge on how visual discomfort is built up while watching stereoscopic content an experi...
The three dimensional (3D) display technology has started flooding the consumer television market. T...
International audienceSubjective assessment of Quality of Experience in stereoscopic 3D requires new...
International audienceSubjective and objective visual quality assessment in the context of stereosco...
Recently the entertainment industry, the multimedia content providers and the research community hav...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...
International audienceQuality of experience in 3D media requires new and innovative concepts for sub...
Colour plus depth map based stereoscopic video has attracted significant attention in the last 10 ye...
International audienceMastering quality of experience (QoE) is key to the widespread adoption of ste...
Inspired by the rapidly increasing popularity of 3D movies, there is an industrial push for 3DTV ser...
A key factor in designing 3D systems is to understand how different visual cues and distortions affe...
Stereoscopic three-dimensional (3D) services have become more popular recently amid promise of provi...
Stereoscopic-3DTV (S-3DTV) should provide enhanced depth perception to viewer while it might affect ...
International audienceQuality of Experience (QoE) in 3DTV is a multi-dimensional concept ...
This thesis studies aspects influencing image quality 3D TV systems. Thesis is focused on comparing ...
To gain knowledge on how visual discomfort is built up while watching stereoscopic content an experi...
The three dimensional (3D) display technology has started flooding the consumer television market. T...
International audienceSubjective assessment of Quality of Experience in stereoscopic 3D requires new...
International audienceSubjective and objective visual quality assessment in the context of stereosco...
Recently the entertainment industry, the multimedia content providers and the research community hav...
Stereoscopic 3D TV viewing puts different visual demands on the viewer compared to 2D TV viewing. Pr...