Serious Games have become popular in recent years and are being used in an increasing range of contexts, including education, business, design, corporate training, healthcare, the military, management, public services, and others. A Serious Game is defined as any game that is used for purposes other than entertainment, i.e. for a serious purpose (hence the terminology). This book describes the motivation, design, and development of Serious Games for use in face-to-face, low-resource contexts. Based on experiences from various field sites, it is shown how and why the games work in order to facilitate co-creative processes with groups of participants. The effects on group communication and on creating a non-threatening, egalitarian environmen...
In the past decade, major humanitarian actors such as UNICEF, WFP and the Red Cross Red Crescent mov...
This study explores the usability of informant design as a framework to involve multiple stakeholder...
Serious games are praised for their ability to educate their players in a varienty of social topics....
Serious Games have become popular in recent years and are being used in an increasing range of conte...
The introductory part of this article will focus on defining the methodological characteristics of t...
The introductory part of this article will focus on defining the methodological characteristics of t...
The introductory part of this article will focus on defining the methodological characteristics of t...
This research proposes to investigate the contribution that innovative development projects involvin...
This research proposes to investigate the contribution that innovative development projects involvin...
This research proposes to investigate the contribution that innovative development projects involvin...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Serious games are growing rapidly as a gaming industry as well as a field of academic research. Ther...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
This study explores the usability of informant design as a framework to involve multiple stakeholder...
In the past decade, major humanitarian actors such as UNICEF, WFP and the Red Cross Red Crescent mov...
This study explores the usability of informant design as a framework to involve multiple stakeholder...
Serious games are praised for their ability to educate their players in a varienty of social topics....
Serious Games have become popular in recent years and are being used in an increasing range of conte...
The introductory part of this article will focus on defining the methodological characteristics of t...
The introductory part of this article will focus on defining the methodological characteristics of t...
The introductory part of this article will focus on defining the methodological characteristics of t...
This research proposes to investigate the contribution that innovative development projects involvin...
This research proposes to investigate the contribution that innovative development projects involvin...
This research proposes to investigate the contribution that innovative development projects involvin...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
Serious games are growing rapidly as a gaming industry as well as a field of academic research. Ther...
This report discusses some issues concerning serious games, that is, (digital) games used for purpos...
This study explores the usability of informant design as a framework to involve multiple stakeholder...
In the past decade, major humanitarian actors such as UNICEF, WFP and the Red Cross Red Crescent mov...
This study explores the usability of informant design as a framework to involve multiple stakeholder...
Serious games are praised for their ability to educate their players in a varienty of social topics....