Sound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology
Computing is transforming how we interact with music. New theories and new technologies have emerged...
Abstract: Computer music is a truly interdisciplinary field; practitioners are well known for expe...
This paper presents a music technology portfolio consisting of 5 distinct projects, which are each c...
Sound and music computing is a young and highly multidisciplinary research field. [...
This contribution attempts to give an overview of current research trends and open research problems...
The paper addresses the various contexts that determine the societal framework for research in the f...
Based on the current context of the Sound and Music Computing (SMC) field, the state of the art in r...
In 2007, a document entitled \u201cA Roadmap for Sound and Music Computing\u201d, authored by intern...
"Sound and Music Computing: Challenges and Strategies" Xavier Serra1, Roberto Bresin2 and Antonio Ca...
Music is an important aspect of all human cultures. Music is meant to give new experiences, to give ...
Audio signal processing is a highly active research field where digital signal processing theory mee...
Computer music is that in which computers mediate some or all part(s) of the creative process. Compu...
Based on the conference held in Kaunas, Lithuania, 2011, Music and Technologies aims to augment disc...
Music composition and scientic computing are usually considered separate and un-related elds of inte...
SoundCipher is a software library written in the Java language that adds important music and sound f...
Computing is transforming how we interact with music. New theories and new technologies have emerged...
Abstract: Computer music is a truly interdisciplinary field; practitioners are well known for expe...
This paper presents a music technology portfolio consisting of 5 distinct projects, which are each c...
Sound and music computing is a young and highly multidisciplinary research field. [...
This contribution attempts to give an overview of current research trends and open research problems...
The paper addresses the various contexts that determine the societal framework for research in the f...
Based on the current context of the Sound and Music Computing (SMC) field, the state of the art in r...
In 2007, a document entitled \u201cA Roadmap for Sound and Music Computing\u201d, authored by intern...
"Sound and Music Computing: Challenges and Strategies" Xavier Serra1, Roberto Bresin2 and Antonio Ca...
Music is an important aspect of all human cultures. Music is meant to give new experiences, to give ...
Audio signal processing is a highly active research field where digital signal processing theory mee...
Computer music is that in which computers mediate some or all part(s) of the creative process. Compu...
Based on the conference held in Kaunas, Lithuania, 2011, Music and Technologies aims to augment disc...
Music composition and scientic computing are usually considered separate and un-related elds of inte...
SoundCipher is a software library written in the Java language that adds important music and sound f...
Computing is transforming how we interact with music. New theories and new technologies have emerged...
Abstract: Computer music is a truly interdisciplinary field; practitioners are well known for expe...
This paper presents a music technology portfolio consisting of 5 distinct projects, which are each c...