In an attempt to associate student creativity and the use of interactive software, an action research project was designed and implemented in an elementary school. The action research compared the effect of using two types of instruction, Discovery Learning and Direct Teacher Instruction, when teaching 5th grade students to use MicroWorlds software in order to create a multimedia presentation. Creativity assessment instruments were used to measure creativity levels of participants both pre-project and post-project. Projects themselves were also evaluated. Of the 36 gifted fifth graders who participated, there were thirteen in the Discovery Group, fourteen in the Direct-Instruction Group, and nine in a group who had no exposure to MicroWorld...
Creativity is nebulous to understand and problematic to nurture. Though, as a human trait, it is fr...
AbstractThe aim of the research reported herein has been to show the differences between the traditi...
Creativity is one of many terms used to try and explain connections between cognitive processes and ...
Abstract: In an attempt to associate student creativity and the use of interactive software, an act...
The current study aimed to identify the appropriate method of teaching creativity through comparing ...
Creativity has been looked at historically as coming from the other . Greeks believed that creativ...
The current study aimed to identify the appropriate method of teaching creativity through comparing ...
AbstractDeveloping creative Promote higher-order thinking processes Give learners specific ability t...
This study explored the effects of using computer-based multimedia learning materials on creative pe...
AbstractThis research was carried out with the aim of determining the impact of active learning tech...
The aim of the research was to discover if it was possible to use Programmed Instructional methods t...
The paper focused on how teachers enhance their creativity in secondary school using digital technol...
Abstract: This study aimed at inquiring the effect of using School PC and interactive board on crea...
Teachers have increasingly included digital technology products in their curricula to improve studen...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
Creativity is nebulous to understand and problematic to nurture. Though, as a human trait, it is fr...
AbstractThe aim of the research reported herein has been to show the differences between the traditi...
Creativity is one of many terms used to try and explain connections between cognitive processes and ...
Abstract: In an attempt to associate student creativity and the use of interactive software, an act...
The current study aimed to identify the appropriate method of teaching creativity through comparing ...
Creativity has been looked at historically as coming from the other . Greeks believed that creativ...
The current study aimed to identify the appropriate method of teaching creativity through comparing ...
AbstractDeveloping creative Promote higher-order thinking processes Give learners specific ability t...
This study explored the effects of using computer-based multimedia learning materials on creative pe...
AbstractThis research was carried out with the aim of determining the impact of active learning tech...
The aim of the research was to discover if it was possible to use Programmed Instructional methods t...
The paper focused on how teachers enhance their creativity in secondary school using digital technol...
Abstract: This study aimed at inquiring the effect of using School PC and interactive board on crea...
Teachers have increasingly included digital technology products in their curricula to improve studen...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
Creativity is nebulous to understand and problematic to nurture. Though, as a human trait, it is fr...
AbstractThe aim of the research reported herein has been to show the differences between the traditi...
Creativity is one of many terms used to try and explain connections between cognitive processes and ...