This research was motivated by the lack of comic learning media on social arithmetic material in schools. This study aims to develop comic learning media in HOTS oriented social arithmetic materials for junior high school / MTs students. This research is included in research and development using the ADDIE development model, which consists of five stages: analysis, design, development, implementation, and evaluation. The research subjects were material experts, media experts, State Junior High School (SMP Negeri) 4 Sewon, and Muhammadiyah Junior High School (SMP Muhammadiyah) Sewon in Bantul regency. Data collection techniques used in this study are interviews used before product development. The research instrument used was interview guide...
Learning media in the learning process of mathematics can help students understand the abstract math...
This study aims to determine whether the use of comics in Mathematics learning for grade VI elementa...
This study aims to develop, study the feasibility and effectiveness of mathematics comic media based...
This research was motivated by the lack of comic learning media on social arithmetic material in sch...
This study aims to find out how to develop social arithmetic comics based on mathematical communicat...
This study aims to develop a culture-based mathematics comic learning media using research and devel...
In Indonesia, mathematical literacy in International scope is still not satisfying. In order to incr...
The development of teaching materials or instructional media that are tailored to the characteristic...
The ability of teachers to take advantage of technological developments in learning is highly expect...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Learning media in the learning process of mathematics can help students understand the abstract math...
This study aims to determine whether the use of comics in Mathematics learning for grade VI elementa...
This study aims to develop, study the feasibility and effectiveness of mathematics comic media based...
This research was motivated by the lack of comic learning media on social arithmetic material in sch...
This study aims to find out how to develop social arithmetic comics based on mathematical communicat...
This study aims to develop a culture-based mathematics comic learning media using research and devel...
In Indonesia, mathematical literacy in International scope is still not satisfying. In order to incr...
The development of teaching materials or instructional media that are tailored to the characteristic...
The ability of teachers to take advantage of technological developments in learning is highly expect...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
The curriculum in Indonesia has been developing from year to year, until now the curriculum applied ...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Based on observations that have been made, the use of printed books and PowerPoint presentations (PP...
Learning media in the learning process of mathematics can help students understand the abstract math...
This study aims to determine whether the use of comics in Mathematics learning for grade VI elementa...
This study aims to develop, study the feasibility and effectiveness of mathematics comic media based...