The mathematic concept can be presented in a game snake and ladder to make it more interesting, more interactive. It can increase the students' quality of study, yet learning media used in school is minimal. Minimal research aims to develop mathematic learning media with snake and ladder game on the circle main discussion central circle in the third grade of junior high school that is proper for the mathematic learning process. This research is counted as research and development using the ADDIE model consisting of five phases: analysis, design, development, implementation, and evaluation. The research subjects The specialist subjects media specialist, students of Junior High School (SMP) Muhammadiyah 1 Minggir Sleman Regency, and State Jun...
Media developed learning because students are still difficult to understand the material system of l...
Monotonous and conventional learning using the lecture method can cause students to be less interest...
This research is to see the use of Scrath as a media creation tool for Game-based mathematics learni...
The success of the teacher in creating an interesting learning atmosphere and can foster a positive ...
This study aims to: (1) develop a snake-ladder game as a medium of mathematics learning in the fourt...
INDONESIA: Matematika perlu di ajarkan kepada semua siswa sejak berada di sekolah dasar, ini di...
One of the problems in the teaching and learning process is the lack of use of instructional media. ...
Snakes and ladders game is a game that is liked by elementary school students. Learning mathematics...
This study aims to describe the preliminary analysis on the development of game media and see the st...
Mathematics is a basic science that is very important and beneficial to the development of science a...
The research was purpose to develop education game ladder snakes as a TIK learning media, testing t...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
Learning equipment is one of the most prominent things in learning process. One component that shoul...
The use of media in mathematics learning is used to assist students in understanding learning materi...
This research was conducted in one of the elementary schools in the Wates, Kulon Progo area. This st...
Media developed learning because students are still difficult to understand the material system of l...
Monotonous and conventional learning using the lecture method can cause students to be less interest...
This research is to see the use of Scrath as a media creation tool for Game-based mathematics learni...
The success of the teacher in creating an interesting learning atmosphere and can foster a positive ...
This study aims to: (1) develop a snake-ladder game as a medium of mathematics learning in the fourt...
INDONESIA: Matematika perlu di ajarkan kepada semua siswa sejak berada di sekolah dasar, ini di...
One of the problems in the teaching and learning process is the lack of use of instructional media. ...
Snakes and ladders game is a game that is liked by elementary school students. Learning mathematics...
This study aims to describe the preliminary analysis on the development of game media and see the st...
Mathematics is a basic science that is very important and beneficial to the development of science a...
The research was purpose to develop education game ladder snakes as a TIK learning media, testing t...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
Learning equipment is one of the most prominent things in learning process. One component that shoul...
The use of media in mathematics learning is used to assist students in understanding learning materi...
This research was conducted in one of the elementary schools in the Wates, Kulon Progo area. This st...
Media developed learning because students are still difficult to understand the material system of l...
Monotonous and conventional learning using the lecture method can cause students to be less interest...
This research is to see the use of Scrath as a media creation tool for Game-based mathematics learni...