We consider the Nash equilibrium problem in a partial-decision information scenario. Specifically, each agent can only receive information from some neighbors via a communication network, while its cost function depends on the strategies of possibly all agents. In particular, while the existing methods assume undirected or balanced communication, in this paper we allow for non-balanced, directed graphs. We propose a fully-distributed pseudo-gradient scheme, which is guaranteed to converge with linear rate to a Nash equilibrium, under strong monotonicity and Lipschitz continuity of the game mapping. Our algorithm requires global knowledge of the communication structure, namely of the Perron-Frobenius eigenvector of the adjacency matrix and o...
International audienceRoute selection is one of the key problems to be treated in telecommunication ...
The objective of this paper is to study and characterize the role and the importance of information ...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
We design a distributed algorithm for learning Nash equilibria over time-varying communication netwo...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We consider the problem of distributed Nash equilibrium seeking over networks. In this setting, age...
In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex g...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
We consider for the first time a stochastic generalized Nash equilibrium problem, i.e., with expecte...
We consider a system of single- or double-integrator agents playing a generalized Nash game over a n...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
This paper considers the distributed strategy design for Nash equilibrium (NE) seeking in multi-clus...
International audienceRoute selection is one of the key problems to be treated in telecommunication ...
The objective of this paper is to study and characterize the role and the importance of information ...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
We design a distributed algorithm for learning Nash equilibria over time-varying communication netwo...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We consider the problem of distributed Nash equilibrium seeking over networks. In this setting, age...
In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex g...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
We consider for the first time a stochastic generalized Nash equilibrium problem, i.e., with expecte...
We consider a system of single- or double-integrator agents playing a generalized Nash game over a n...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
This paper considers the distributed strategy design for Nash equilibrium (NE) seeking in multi-clus...
International audienceRoute selection is one of the key problems to be treated in telecommunication ...
The objective of this paper is to study and characterize the role and the importance of information ...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...