People create meaning through narratives or stories. Every culture has stories that are passed along from generation to generation. Culture influences our perspectives, values and behaviour. The story metaphor has been used in Multimedia and Virtual Environments to create interactive stories. Interactive stories enable users to interactively explore the story world and to be actively involved in the outcome of the story. Virtual environments are much richer in terms of freedom of navigation and ease of interaction. Projection-based systems in particular, don’t bind the user to a predefined path and enables the user to have a hands-on experience through immersion and interaction with the virtual world. Our approach for authoring inter...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
The current state of the art technologies offer many people the opportunity to experience Virtual Re...
This paper presents a study that explores the use of mediation in virtual environments (VEs) used fo...
People create meaning through narratives or stories. Every culture has stories that are passed along...
Virtual environments and the Internet provide an important medium for interactive collaborative lear...
Oral storytelling is an effective way for engaging audiences in imaginary story worlds and has been ...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
Stories form an integral part of our lives. Interactive storytelling enables the participant to acti...
Bibliography: leaves 80-85.Story-telling is being used for the preservation of culture, and interact...
We describe an ongoing collaboration with the District Six Museum, in Cape Town, aimed at designing ...
Interaction design and human computer interaction in the cultural field have literally transformed l...
Immersive environments surround a participant such that everything they perceive is a part of a new ...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
In 1997 Jane Murray published "Hamlet on the holodeck: the future of narrative in cyberspace", which...
The use of virtual reality (VR) to tell stories, and more specifically, the possibilities of constru...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
The current state of the art technologies offer many people the opportunity to experience Virtual Re...
This paper presents a study that explores the use of mediation in virtual environments (VEs) used fo...
People create meaning through narratives or stories. Every culture has stories that are passed along...
Virtual environments and the Internet provide an important medium for interactive collaborative lear...
Oral storytelling is an effective way for engaging audiences in imaginary story worlds and has been ...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
Stories form an integral part of our lives. Interactive storytelling enables the participant to acti...
Bibliography: leaves 80-85.Story-telling is being used for the preservation of culture, and interact...
We describe an ongoing collaboration with the District Six Museum, in Cape Town, aimed at designing ...
Interaction design and human computer interaction in the cultural field have literally transformed l...
Immersive environments surround a participant such that everything they perceive is a part of a new ...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
In 1997 Jane Murray published "Hamlet on the holodeck: the future of narrative in cyberspace", which...
The use of virtual reality (VR) to tell stories, and more specifically, the possibilities of constru...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
The current state of the art technologies offer many people the opportunity to experience Virtual Re...
This paper presents a study that explores the use of mediation in virtual environments (VEs) used fo...