A new automated layered computing framework called Library for Interactive Settings and User-Modes (LISU) allows multiple input devices with multiple degrees of freedom (DOF) to interact simultaneously, allowing for more intuitive and natural behaviour. The findings of this work support the notion of the naturalness, learnability and transfer learning of an HCI to understand, test, evaluate, reengineer, and communicate virtual behaviour better
This paper shares code that enables the making of a Virtual Interactive Space (VIS) where the skin o...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Abstract—This paper presents a new library called MHaptic for bimanual haptic interaction within gen...
LISU (which stands for Library for Interactive Settings and User-Modes) is a framework developed for...
LISU (which stands for Library for Interactive Settings and User-Modes) is a framework developed for...
ABSTRACT The aim of this research is to present a new multimodal interaction mapping framework for ...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these...
The motivation for providing multi-sensorial interfaces for human-machine interaction is rooted in t...
Human computer interaction (HCI) studies a human being and a computer at the same time. Within an HC...
Since pioneering studies in the area of Human-Computer Interactions (HCI), there have been leaps in ...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
Advances in technology are enabling novel approaches to human-computer interac-tion (HCI) in a wide ...
Human-computer interaction (HCI) is an area concerned with the design, evaluation and implementation...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This paper presents a framework for designing a natural multimodal human computer interaction (HCI) ...
This paper shares code that enables the making of a Virtual Interactive Space (VIS) where the skin o...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Abstract—This paper presents a new library called MHaptic for bimanual haptic interaction within gen...
LISU (which stands for Library for Interactive Settings and User-Modes) is a framework developed for...
LISU (which stands for Library for Interactive Settings and User-Modes) is a framework developed for...
ABSTRACT The aim of this research is to present a new multimodal interaction mapping framework for ...
Rapid advancements are being made in the field of HCI. However, most commercial designs using these...
The motivation for providing multi-sensorial interfaces for human-machine interaction is rooted in t...
Human computer interaction (HCI) studies a human being and a computer at the same time. Within an HC...
Since pioneering studies in the area of Human-Computer Interactions (HCI), there have been leaps in ...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
Advances in technology are enabling novel approaches to human-computer interac-tion (HCI) in a wide ...
Human-computer interaction (HCI) is an area concerned with the design, evaluation and implementation...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This paper presents a framework for designing a natural multimodal human computer interaction (HCI) ...
This paper shares code that enables the making of a Virtual Interactive Space (VIS) where the skin o...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Abstract—This paper presents a new library called MHaptic for bimanual haptic interaction within gen...