Background: Virtual Reality (VR) and Augmented Reality (AR) technologies provide a novel experiential learning environment that can revolutionize medical education. These technologies have limitless potential as they provide in effect an infinite number of anatomical models to aid in foundational medical education. The 3D teaching models used within these environments are generated from medical data such as magnetic resonance imaging (MRI) or computed tomography (CT), which can be dissected and regenerated without limitations.Methods: A systematic review was carried out for existing articles until February 11, 2020, in EMBASE, PubMed, Scopus, ProQuest, Cochrane Reviews, CNKI, and OneSearch (University College Dublin Library) using the follo...
Background: Virtual and Augmented Reality (VR/AR) has been used in surgery for several decades. Over...
Augmented reality (AR) is a relatively new technology that allows for digitally generated three-dime...
Background: Virtual reality (VR) is a technology that allows the user to explore and manipulate comp...
Introduction Virtual reality (VR) and augmented reality (AR) technologies are increasingly being use...
Virtual reality (VR) and augmented reality (AR) are two contemporary simulation models that are curr...
Purpose: Virtual reality (VR) is a digital education modality that produces a virtual manifestation ...
INTRODUCTION: Virtual reality (VR) and augmented reality (AR) technologies are increasingly being us...
Introduction: The field of augmented reality (AR) is rapidly growing with many new potential applica...
Learning anatomy traditionally has depended on traditional techniques like human cadaveric dissectio...
This systematic review has been developed against a background of rapid developments in augmented re...
Recently the advancement of technology provides new ways to learn anatomy. There are a variety of w...
Augmented reality, while not necessarily a new technology, is becoming more well-known and gaining s...
Computer-based applications are increasingly used to support the training of medical professionals. ...
Virtual reality (VR) has found a variety of applications in the biomedical field. It refers to a com...
Background - There is a demand for new and efficient tools to teach anatomical sciences. Rapid devel...
Background: Virtual and Augmented Reality (VR/AR) has been used in surgery for several decades. Over...
Augmented reality (AR) is a relatively new technology that allows for digitally generated three-dime...
Background: Virtual reality (VR) is a technology that allows the user to explore and manipulate comp...
Introduction Virtual reality (VR) and augmented reality (AR) technologies are increasingly being use...
Virtual reality (VR) and augmented reality (AR) are two contemporary simulation models that are curr...
Purpose: Virtual reality (VR) is a digital education modality that produces a virtual manifestation ...
INTRODUCTION: Virtual reality (VR) and augmented reality (AR) technologies are increasingly being us...
Introduction: The field of augmented reality (AR) is rapidly growing with many new potential applica...
Learning anatomy traditionally has depended on traditional techniques like human cadaveric dissectio...
This systematic review has been developed against a background of rapid developments in augmented re...
Recently the advancement of technology provides new ways to learn anatomy. There are a variety of w...
Augmented reality, while not necessarily a new technology, is becoming more well-known and gaining s...
Computer-based applications are increasingly used to support the training of medical professionals. ...
Virtual reality (VR) has found a variety of applications in the biomedical field. It refers to a com...
Background - There is a demand for new and efficient tools to teach anatomical sciences. Rapid devel...
Background: Virtual and Augmented Reality (VR/AR) has been used in surgery for several decades. Over...
Augmented reality (AR) is a relatively new technology that allows for digitally generated three-dime...
Background: Virtual reality (VR) is a technology that allows the user to explore and manipulate comp...