Various problems are faced by teachers, students, and parents when studying online during the Covid-19 pandemic. The teachers feel the overload upon students studying at home and completing school assignments. There is a need for innovation in assigning tasks to be more fun instead of a burden. One such innovation is using Quizizz. This community service aims to improve teachers’ competence in making online evaluations through the Quizizz application. The method applied to carry out the service is lectures, questions and answers, and practice. Nineteen teachers of Sadagori 1 Elementary School in Cirebon City participated in the program. The result showed that the teachers’ ability to make online quizzes using Quizizz increased to 100%. Begi...
Abstract: Android users and are able to operate multimedia functions on Android to play games and th...
The objectives of this research is to describe the students' perceptions, and to find out the obstac...
The use of technology in educational settings has many influences, such as ease of information acces...
The Covid-19 pandemic condition triggered teachers to adjust their attitudes to existing conditions....
Digital competence is a competency that must be possessed by teachers in the digital era. However, t...
The purpose of this study is to describe alternatives to joy fun online learning using the quizziz a...
Berbagai permasalahan yang dihadapi guru, siswa dan orang tua saat belajar online di masa pandemi. G...
Pandemic covid-19 requires all sectors to make various changes and innovations, especially in the ed...
During the covid-19 pandemic, the learning process was carried out online, including at the Islamic ...
Education and technology are becoming indispensable nowadays. The pandemic outbreak also hastens all...
Almost every aspect of human life on earth has been disrupted since the emergence of Covid-19, parti...
AbstrakPenelitian ini dilaksanakna pada masa Pembelajaran Tatap Muka Terbatas selama pandemi COVID-1...
Android users and are able to operate multimedia functions on Android to play games and the internet...
The objectives of this research is to describe the students' perceptions, and to find out the obstac...
Indonesia adapted a new change in the education system since Pandemic COVID-19, especially for havin...
Abstract: Android users and are able to operate multimedia functions on Android to play games and th...
The objectives of this research is to describe the students' perceptions, and to find out the obstac...
The use of technology in educational settings has many influences, such as ease of information acces...
The Covid-19 pandemic condition triggered teachers to adjust their attitudes to existing conditions....
Digital competence is a competency that must be possessed by teachers in the digital era. However, t...
The purpose of this study is to describe alternatives to joy fun online learning using the quizziz a...
Berbagai permasalahan yang dihadapi guru, siswa dan orang tua saat belajar online di masa pandemi. G...
Pandemic covid-19 requires all sectors to make various changes and innovations, especially in the ed...
During the covid-19 pandemic, the learning process was carried out online, including at the Islamic ...
Education and technology are becoming indispensable nowadays. The pandemic outbreak also hastens all...
Almost every aspect of human life on earth has been disrupted since the emergence of Covid-19, parti...
AbstrakPenelitian ini dilaksanakna pada masa Pembelajaran Tatap Muka Terbatas selama pandemi COVID-1...
Android users and are able to operate multimedia functions on Android to play games and the internet...
The objectives of this research is to describe the students' perceptions, and to find out the obstac...
Indonesia adapted a new change in the education system since Pandemic COVID-19, especially for havin...
Abstract: Android users and are able to operate multimedia functions on Android to play games and th...
The objectives of this research is to describe the students' perceptions, and to find out the obstac...
The use of technology in educational settings has many influences, such as ease of information acces...