Tangible user interfaces (TUIs) have been widely studied in computer, virtual reality and augmented reality systems and are known to improve user experience in these mediums. However, there have been few evaluations of TUIs in wearable mixed reality (MR). In this study, we present the results from a comparative study evaluating three object manipulation techniques in wearable MR: (1) Space-multiplexed identical-formed TUI (i.e., a physical cube that acted as a dynamic tangible proxy with identical real and virtual forms); (2) Time-multiplexed TUI (i.e., a tangible controller that was used to manipulate virtual content); (3) Hand gesture (i.e., reaching, pinching and moving the hand to manipulate virtual content). The interaction techniques ...
More and more objects of our everyday environment are becoming smart and connected, offering us new ...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Augmented and mixed reality experiences are increasingly accessible due to advances in technology in...
International audienceThis paper presents the design and evaluation of a wearable haptic interface f...
Mixed Reality (MR) is the next evolution of humans interacting with computer as MR can combine the p...
International audienceAlthough Augmented Reality (AR) has been around for almost five decades, only ...
Although Augmented Reality (AR) has been around for almost five decades, only recently we have witne...
The relationship between humans and physical tools is fundamental to all forms of work. With the pro...
© 2018, The Author(s). Virtual reality technologies (VR) have advanced rapidly in the last few years...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This paper presents ongoing work on a design exploration for mixed-scale gestures, which interleave ...
Mixed reality is an emergent form of immersive technology that allows users to interact with and man...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
More and more objects of our everyday environment are becoming smart and connected, offering us new ...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Augmented and mixed reality experiences are increasingly accessible due to advances in technology in...
International audienceThis paper presents the design and evaluation of a wearable haptic interface f...
Mixed Reality (MR) is the next evolution of humans interacting with computer as MR can combine the p...
International audienceAlthough Augmented Reality (AR) has been around for almost five decades, only ...
Although Augmented Reality (AR) has been around for almost five decades, only recently we have witne...
The relationship between humans and physical tools is fundamental to all forms of work. With the pro...
© 2018, The Author(s). Virtual reality technologies (VR) have advanced rapidly in the last few years...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This paper presents ongoing work on a design exploration for mixed-scale gestures, which interleave ...
Mixed reality is an emergent form of immersive technology that allows users to interact with and man...
In recent years, people in the world have perceived how 3D inventions change our life. Along with th...
More and more objects of our everyday environment are becoming smart and connected, offering us new ...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...