The use of learning media in the learning process can generate motivation and stimulation of learning activities. This study aims to develop learning media in the basic subjects of class X semester 1 and test the feasibility of this learning media. The making of learning media uses the Adobe Animate CC 2019 application. The method used in this study is ADDIE (Analyze, Design, Development, Implementatioon, Evaluation). This learning media was tested individually to get responses from users. First, it was tested on 2 media experts to see the feasibility of obtaining an interpretation presentation for 24 items above 63% which was declared feasible and a V coefficient of 0.87 which was declared valid. The second was tested on 2 material experts...
Media merupakan salah satu faktor penunjang tercapainya tujuan pembelajaran. Salah satu penyebab sis...
This research aims to produce learning media using kodular in the form of anbased application andro...
Penelitian ini bertujuan untuk mengetahui kelayakan media pembelajaran berbasis android menggunakan ...
This research is based on the previous conventional learning media at SMK Muhammadiyah 01 Boyolali. ...
This study aims to produce learning media in the form of android-based applications for junior high ...
Technological advances in this era cannot be denied that it has an effect on the world of education ...
AbstractThe aim of this research was to develop a interactive learning media based on Adobe Flash Cs...
This study aims to design computer network topology learning media, especially for SMKN 4 Klaten cla...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
The development of interactive learning media is a solutive effort in the midst of the progressivity...
Learning media is an intermediary for the delivery of subject matter to students by using certain to...
Teaching and learning activities in Indonesia still use the lecture method which sometimes according...
This article aims to: (1) Create an android-based learning media that is used by students in the lea...
Android application-based learning media has never been done in the learning process and teachers in...
This research was conducted in order to find out the effectiveness of the learning media and to impr...
Media merupakan salah satu faktor penunjang tercapainya tujuan pembelajaran. Salah satu penyebab sis...
This research aims to produce learning media using kodular in the form of anbased application andro...
Penelitian ini bertujuan untuk mengetahui kelayakan media pembelajaran berbasis android menggunakan ...
This research is based on the previous conventional learning media at SMK Muhammadiyah 01 Boyolali. ...
This study aims to produce learning media in the form of android-based applications for junior high ...
Technological advances in this era cannot be denied that it has an effect on the world of education ...
AbstractThe aim of this research was to develop a interactive learning media based on Adobe Flash Cs...
This study aims to design computer network topology learning media, especially for SMKN 4 Klaten cla...
This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura sch...
The development of interactive learning media is a solutive effort in the midst of the progressivity...
Learning media is an intermediary for the delivery of subject matter to students by using certain to...
Teaching and learning activities in Indonesia still use the lecture method which sometimes according...
This article aims to: (1) Create an android-based learning media that is used by students in the lea...
Android application-based learning media has never been done in the learning process and teachers in...
This research was conducted in order to find out the effectiveness of the learning media and to impr...
Media merupakan salah satu faktor penunjang tercapainya tujuan pembelajaran. Salah satu penyebab sis...
This research aims to produce learning media using kodular in the form of anbased application andro...
Penelitian ini bertujuan untuk mengetahui kelayakan media pembelajaran berbasis android menggunakan ...