We present a viscous paint model for use in an interactive painting system based on the well-known Stokes’ equations for viscous flow. Our method is, to our knowledge, the first unconditionally stable numerical method that treats viscous fluid with a free surface boundary. We have also developed a real-time implementation of the Kubelka-Munk reflectance model for pigment mixing, compositing and rendering entirely on graphics hardware, using programmable fragment shading capabilities. We have integrated our paint model with a prototype painting system, which demonstrates the model’s effectiveness in rendering viscous paint and capturing a thick, impasto-like style of painting. Several users have tested our prototype system and were able to s...
We present a new method for physically based modeling and interactive-rate simulation of 3D fluids i...
International audienceThis poster presents research in progress towards the simulation of handmade p...
Computer Graphics Forum v. 26 is Proceedings of Eurographics 2007We propose a generic pigment model ...
We present a viscous paint model for use in an interactive painting system based on the well-known S...
this paper, we present an interactive method for modeling very viscous paint media based on a novel ...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
This paper describes the various artistic effects of watercolor and shows how they can be simulated ...
University of Minnesota Ph.D. dissertation. November 2009. Major: Computer Science. Advisor: Dr Gary...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
Supplementary Material: https://dl.acm.org/action/downloadSupplement?doi=10.1145%2F2461912.2461998&f...
Image based painterly rendering has always had difficulty enforcing frame-to-frame continuity in ani...
In his classic study in 1908, A.M. Worthington gave a thorough account of splashes and their formati...
We present techniques for generating and manipulating vector fields for use in the creation of paint...
Fluid simulations are among some of the most difficult shots completed by visual effects artists. Lo...
We present a new method for physically based modeling and interactive-rate simulation of 3D fluids i...
International audienceThis poster presents research in progress towards the simulation of handmade p...
Computer Graphics Forum v. 26 is Proceedings of Eurographics 2007We propose a generic pigment model ...
We present a viscous paint model for use in an interactive painting system based on the well-known S...
this paper, we present an interactive method for modeling very viscous paint media based on a novel ...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
This paper describes the various artistic effects of watercolor and shows how they can be simulated ...
University of Minnesota Ph.D. dissertation. November 2009. Major: Computer Science. Advisor: Dr Gary...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
Supplementary Material: https://dl.acm.org/action/downloadSupplement?doi=10.1145%2F2461912.2461998&f...
Image based painterly rendering has always had difficulty enforcing frame-to-frame continuity in ani...
In his classic study in 1908, A.M. Worthington gave a thorough account of splashes and their formati...
We present techniques for generating and manipulating vector fields for use in the creation of paint...
Fluid simulations are among some of the most difficult shots completed by visual effects artists. Lo...
We present a new method for physically based modeling and interactive-rate simulation of 3D fluids i...
International audienceThis poster presents research in progress towards the simulation of handmade p...
Computer Graphics Forum v. 26 is Proceedings of Eurographics 2007We propose a generic pigment model ...