Egalement publié dans DR LAMETA ; 2009-27 Egalement publié dans WP SMART - LERECO ; 09-08A usual explanation to low levels of contribution to public goods is the fear of getting the sucker's payoff (cooperation by the participant and defection by the other players). In order to disentangle the effect of this fear from other motives, we design a public good game where people have an insurance against getting the sucker's payoff. We show that contributions to the public good under this 'protective' design are significantly higher and interact with expectations on other individuals' contribution to the public good. Some policy implications and extensions are suggested
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
Public Goods Game through a Behavioral Policy Implementation: an Experimental Test The aim of this w...
We investigate experimentally whether the endowment of potential contributors changes the success ra...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
Abstract: A usual explanation to low levels of contribution to public goods is the fear of getting t...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker'...
The Patron Game studies the individual provision of a public good, i.e., a situation in which the co...
When creating a public good, strategies or mechanisms are required to handle defectors. We first sho...
The persistence of cooperation in public goods situations has become an important puzzle for researc...
Abstract Building upon the research by Fehr and Gächter (2000) on public goods games with punishmen...
Global cooperation is urgently needed to prevent risks of world-wide extreme events and disasters fo...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
Cooperation in joint enterprises can easily break down when self-interests are in conflict with coll...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
Public Goods Game through a Behavioral Policy Implementation: an Experimental Test The aim of this w...
We investigate experimentally whether the endowment of potential contributors changes the success ra...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
Abstract: A usual explanation to low levels of contribution to public goods is the fear of getting t...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker'...
The Patron Game studies the individual provision of a public good, i.e., a situation in which the co...
When creating a public good, strategies or mechanisms are required to handle defectors. We first sho...
The persistence of cooperation in public goods situations has become an important puzzle for researc...
Abstract Building upon the research by Fehr and Gächter (2000) on public goods games with punishmen...
Global cooperation is urgently needed to prevent risks of world-wide extreme events and disasters fo...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
Cooperation in joint enterprises can easily break down when self-interests are in conflict with coll...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
Public Goods Game through a Behavioral Policy Implementation: an Experimental Test The aim of this w...
We investigate experimentally whether the endowment of potential contributors changes the success ra...