In the painting Children´s Plays (Pieter Bruegel, The Elder /1525 - 1569) the renaissance artist does the inventory of eighty games. It is a model of greatest greatness since it is anchored in ancestry. The allegory, in iconic as in literary manifestations brings a big potential for the construction of metaphors in front of growing menaces that plague humanity. The approach through procedures of choral character and ludic nature can open again a powerful shed in the Pedagogy of Performance. The procedures of staging will be always new, since identities change continuously and the forms theater games take are polyphonic. The register of the staging I describe seeks to show how was the process of teaching/learning, in hope that this patrimony...
In this work I ask myself one basic question: "How came to, that from infantile plays I reached the ...
Shakespeare's plays do not dramatize a single point of view; rather, they enact the mind's playing w...
The purpose of this chapter is to investigate the intersection where digital media studies meet rhet...
Richard Wagner’s Parsifal was recently rewritten and performed as a‘game opera’.We used observations...
Which artistic representation strategies do children use in the last three years of the primary scho...
Theatrical art and games can mutually benefit each other. In a recent project we explored this propo...
This thesis offers a reassessment of Pieter Bruegel the Elder’s painting Children’s Games (1560, Kun...
According to Adamovsky (2000) playing is a way to grasp information and to understand it by realizin...
In Medieval England, games and plays were cognate activities. By Shakespeare’s time, “games” seem to...
Early music performance in its broadest capacity presents a compelling case of being something in th...
Play and games provide a privileged access to past societal norms, values, identities, and collectiv...
The concept of play has been a touchstone for cultural studies since the translation of Mikhail Bakh...
The concept of play has been a touchstone for cultural studies since the translation of Mikhail Bakh...
At the dawn of 21 Century, digital technologies – alongside with the spread of a globalized corporat...
This essay discusses the theoretical implications of a recent experiment with game-based social medi...
In this work I ask myself one basic question: "How came to, that from infantile plays I reached the ...
Shakespeare's plays do not dramatize a single point of view; rather, they enact the mind's playing w...
The purpose of this chapter is to investigate the intersection where digital media studies meet rhet...
Richard Wagner’s Parsifal was recently rewritten and performed as a‘game opera’.We used observations...
Which artistic representation strategies do children use in the last three years of the primary scho...
Theatrical art and games can mutually benefit each other. In a recent project we explored this propo...
This thesis offers a reassessment of Pieter Bruegel the Elder’s painting Children’s Games (1560, Kun...
According to Adamovsky (2000) playing is a way to grasp information and to understand it by realizin...
In Medieval England, games and plays were cognate activities. By Shakespeare’s time, “games” seem to...
Early music performance in its broadest capacity presents a compelling case of being something in th...
Play and games provide a privileged access to past societal norms, values, identities, and collectiv...
The concept of play has been a touchstone for cultural studies since the translation of Mikhail Bakh...
The concept of play has been a touchstone for cultural studies since the translation of Mikhail Bakh...
At the dawn of 21 Century, digital technologies – alongside with the spread of a globalized corporat...
This essay discusses the theoretical implications of a recent experiment with game-based social medi...
In this work I ask myself one basic question: "How came to, that from infantile plays I reached the ...
Shakespeare's plays do not dramatize a single point of view; rather, they enact the mind's playing w...
The purpose of this chapter is to investigate the intersection where digital media studies meet rhet...