Multiplier, as a key role in many different applications, is a time-consuming, energy-intensive computation block. Approximate computing is a practical design paradigm that attempts to improve hardware efficacy while keeping computation quality satisfactory. A novel multicolumn 3,3:2 inexact compressor is presented in this paper. It takes three partial products from two adjacent columns each for rapid partial product reduction. The proposed inexact compressor and its derivates enable us to design a high-speed approximate multiplier. Then, another ultra-fast, high-efficient approximate multiplier is achieved utilizing a systematic truncation strategy. The proposed multipliers accumulate partial products in only two stages, one fewer stage th...
An application that can produce a useful result despite some level of computational error is said to...
In this paper we propose an energy-efficient approximate multiplier which uses a new approximate 4-2...
Approximate multiplication is a common operation used in approximate computing methods for high perf...
Inexact (or approximate) computing is an attractive paradigm for digital processing at nanometric sc...
At nanometric scales, approximate computing is an attractive prototype used for digital processing. ...
Approximate computing is a promising approach for reducing power consumption and design complexity i...
We propose a high-speed, energy-efficient approximation multiplier. The method is to round the coeff...
In this paper, a novel 8-bit approximate multiplier is proposed based on three novel 4:2 approximate...
Multimedia and image processing applications, may tolerate errors in calculations but still generate...
Approximate computing is an attractive technique to gain substantial improvement in the area, speed,...
Abstract — Approximate computing is best suited for error resilient applications, such as signal pro...
Approximate computing is an emerging trend in digital design that trades off the requirement of exac...
Abstract — Approximate circuit design is an innovative paradigm for error-resilient image and signal...
Abstract: Now a days the technology is growing day by day with faster rate. Particularly the usage o...
Approximate computing is a popular field where accuracy is traded with energy. It can benefit applic...
An application that can produce a useful result despite some level of computational error is said to...
In this paper we propose an energy-efficient approximate multiplier which uses a new approximate 4-2...
Approximate multiplication is a common operation used in approximate computing methods for high perf...
Inexact (or approximate) computing is an attractive paradigm for digital processing at nanometric sc...
At nanometric scales, approximate computing is an attractive prototype used for digital processing. ...
Approximate computing is a promising approach for reducing power consumption and design complexity i...
We propose a high-speed, energy-efficient approximation multiplier. The method is to round the coeff...
In this paper, a novel 8-bit approximate multiplier is proposed based on three novel 4:2 approximate...
Multimedia and image processing applications, may tolerate errors in calculations but still generate...
Approximate computing is an attractive technique to gain substantial improvement in the area, speed,...
Abstract — Approximate computing is best suited for error resilient applications, such as signal pro...
Approximate computing is an emerging trend in digital design that trades off the requirement of exac...
Abstract — Approximate circuit design is an innovative paradigm for error-resilient image and signal...
Abstract: Now a days the technology is growing day by day with faster rate. Particularly the usage o...
Approximate computing is a popular field where accuracy is traded with energy. It can benefit applic...
An application that can produce a useful result despite some level of computational error is said to...
In this paper we propose an energy-efficient approximate multiplier which uses a new approximate 4-2...
Approximate multiplication is a common operation used in approximate computing methods for high perf...