This paper considers a class of two-player dynamic games in which each player controls a one-dimensional variable which we interpret as a level of cooperation. In the base model, there is an irreversibility constraint stating that this variable can never be reduced, only increased. It otherwise satisfies the usual discounted repeated game assumptions. Under certain restrictions on the payoff function, which make the stage game resemble a continuous version of the Prisoners' Dilemma, we characterize efficient symmetric equilibria, and show that cooperation levels exhibit gradualism and converge to a level strictly below the one-shot efficient level: the irreversibility induces a steady-state as well as a dynamic inefficiency. As players beco...
We show that in long repeated games- or in infinitely repeated games with discount rate close to one...
This paper studies the global dynamics of a class of infinitely repeated two-player games in which t...
Direct reciprocity is a mechanism for the evolution of cooperation. For the iterated prisoner’s dile...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
This paper studies the global dynamics of a class of infinitely repeated two-player games in which t...
This study shows that in a two-player infinitely repeated game where one is patient and the other is...
Direct reciprocity is a mechanism for the evolution of cooperation. Iterated games provide a game th...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
Chapter 1: This chapter considers a new class of dynamic, two-player games, where a stage game is co...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
This study shows that in a two-player infinitely repeated game where one is impatient, Pareto-superi...
No matter how many times a prisoner’s-dilemma-like game is repeated, the only equilibrium outcome is...
This paper studies a class of infinitely repeated games with two players in which the action space o...
Direct reciprocity is a mechanism for the evolution of cooperation. Iterated games provide a game th...
We show that in long repeated games- or in infinitely repeated games with discount rate close to one...
This paper studies the global dynamics of a class of infinitely repeated two-player games in which t...
Direct reciprocity is a mechanism for the evolution of cooperation. For the iterated prisoner’s dile...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
This paper studies the global dynamics of a class of infinitely repeated two-player games in which t...
This study shows that in a two-player infinitely repeated game where one is patient and the other is...
Direct reciprocity is a mechanism for the evolution of cooperation. Iterated games provide a game th...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
Chapter 1: This chapter considers a new class of dynamic, two-player games, where a stage game is co...
The paper shows that efficient cooperation processes exhibit gradualism when each player does not kn...
This study shows that in a two-player infinitely repeated game where one is impatient, Pareto-superi...
No matter how many times a prisoner’s-dilemma-like game is repeated, the only equilibrium outcome is...
This paper studies a class of infinitely repeated games with two players in which the action space o...
Direct reciprocity is a mechanism for the evolution of cooperation. Iterated games provide a game th...
We show that in long repeated games- or in infinitely repeated games with discount rate close to one...
This paper studies the global dynamics of a class of infinitely repeated two-player games in which t...
Direct reciprocity is a mechanism for the evolution of cooperation. For the iterated prisoner’s dile...