Percentage of participants that judged each movement as won a game in Experiment 3.</p
<p>The percentiles of hypotheses that showed significant odds ratios in each round.</p
<p>Frequency of prosocial behavior across video game conditions in Experiment 1. Percentages in pare...
<p>Proportion of tester groups who achieved a specified level of accuracy in PT1 and PT2.</p
Percentage of participants that judged each posture as won a game in Experiment 2.</p
Probability of successful manipulation based on percentage of manipulating participants.</p
<p>Percentage of Utilitarian Decisions by Language Condition in Experiment 1.</p
Percentage of successfully retrieving the reward with the first tool in each trial over different co...
Proportion of playing a gambling game among fortune telling conditions for men and women in Study 3....
Percentages, rounded to the first decimal, of participants who chose which EMPs for which sentences....
Experiments 1 and 2: Proportion (frequency) of choosing across showups and overall.</p
<p>Mean percentages of the winnings of the target subtracted by subjects with different levels of th...
<p>Percentages of participants showing each pattern of response in the three emotional conditions (m...
<p>Percentage of participants from each group who performed below three arbitrary cutoff criteria (b...
<p>The percentage of participants who endorsed each option in the various scenarios (%, n = 123).</p
<p>The percentages of the probability-bet in choices between the graph-scale conditions in Experimen...
<p>The percentiles of hypotheses that showed significant odds ratios in each round.</p
<p>Frequency of prosocial behavior across video game conditions in Experiment 1. Percentages in pare...
<p>Proportion of tester groups who achieved a specified level of accuracy in PT1 and PT2.</p
Percentage of participants that judged each posture as won a game in Experiment 2.</p
Probability of successful manipulation based on percentage of manipulating participants.</p
<p>Percentage of Utilitarian Decisions by Language Condition in Experiment 1.</p
Percentage of successfully retrieving the reward with the first tool in each trial over different co...
Proportion of playing a gambling game among fortune telling conditions for men and women in Study 3....
Percentages, rounded to the first decimal, of participants who chose which EMPs for which sentences....
Experiments 1 and 2: Proportion (frequency) of choosing across showups and overall.</p
<p>Mean percentages of the winnings of the target subtracted by subjects with different levels of th...
<p>Percentages of participants showing each pattern of response in the three emotional conditions (m...
<p>Percentage of participants from each group who performed below three arbitrary cutoff criteria (b...
<p>The percentage of participants who endorsed each option in the various scenarios (%, n = 123).</p
<p>The percentages of the probability-bet in choices between the graph-scale conditions in Experimen...
<p>The percentiles of hypotheses that showed significant odds ratios in each round.</p
<p>Frequency of prosocial behavior across video game conditions in Experiment 1. Percentages in pare...
<p>Proportion of tester groups who achieved a specified level of accuracy in PT1 and PT2.</p