Presented at the 4th Cambridge Workshop on Universal Access and Assistive Technology. 2008. Cambridge, UK.One of the most important components in the design of new products is the inclusion of input from the end users and a large body of literature exists that describes how to identify and engage relevant stakeholders. Many design tools and methodologies such as concurrent engineering (McGrath, Anthony et al. 1992) or quality function deployment (Griffin and Hauser 1993) identify consumer or user input as imporant, but there is surprisingly little guidance on precicely when it should be collected. The objective of this poster was to demonstrate how the design structure matrix (DSM) can be used to identify when to collect user input to aid i...
Assistive technologies (AT) are the products provided to elderly and disabled people to enable them ...
Purpose: To appraise the application of accepted good practice guidance on public involvement in ass...
Purpose: To develop and demonstrate a method to involve professional users of assistive technology (...
The design of Assistive Technology (AT) products that are highly functional as well satisfactory is ...
Objective. The importance of user involvement in design, development and diffusion of all devices is...
Traditional design theories have focused on technical functions and more or less disregard a product...
Purpose: A number of participatory research methodologies can be used to assist with developing assi...
When developing effective assistive technology, it is crucial to focus on how acceptance and continu...
Users do not always adopt assistive technology (AT), but abandon it since it fails to meet their nee...
According to the most common design methods, such as the double diamond, a typical product developme...
This presentation draws upon 25 year’s experience working with people who have impairments and live ...
Systematically involving users in product development is considered as a successful strategy and mak...
Product design is no longer solely driven by functionality. Usability and pleasure increasingly dete...
Summative content analysis was used to define methods and heuristics from each case study. The revie...
Objective. To explore and resolve any philosophical differences and pragmatic implementation issues ...
Assistive technologies (AT) are the products provided to elderly and disabled people to enable them ...
Purpose: To appraise the application of accepted good practice guidance on public involvement in ass...
Purpose: To develop and demonstrate a method to involve professional users of assistive technology (...
The design of Assistive Technology (AT) products that are highly functional as well satisfactory is ...
Objective. The importance of user involvement in design, development and diffusion of all devices is...
Traditional design theories have focused on technical functions and more or less disregard a product...
Purpose: A number of participatory research methodologies can be used to assist with developing assi...
When developing effective assistive technology, it is crucial to focus on how acceptance and continu...
Users do not always adopt assistive technology (AT), but abandon it since it fails to meet their nee...
According to the most common design methods, such as the double diamond, a typical product developme...
This presentation draws upon 25 year’s experience working with people who have impairments and live ...
Systematically involving users in product development is considered as a successful strategy and mak...
Product design is no longer solely driven by functionality. Usability and pleasure increasingly dete...
Summative content analysis was used to define methods and heuristics from each case study. The revie...
Objective. To explore and resolve any philosophical differences and pragmatic implementation issues ...
Assistive technologies (AT) are the products provided to elderly and disabled people to enable them ...
Purpose: To appraise the application of accepted good practice guidance on public involvement in ass...
Purpose: To develop and demonstrate a method to involve professional users of assistive technology (...