International audienceExperimental design learning activities have been shown to foster the acquisition of scientific abilities and to favour sense-making. A teaching sequence is proposed to second year university students whose goal is to make them experience experimental design and reflect on the design process. The writing part of the students' design work is supported by a computer-based platform, LabBook, devoted to experimental design work. Students go through three experimental situations that are organized in a role-playing game. They have to design an experiment and to write the procedure that will be performed by another student. The students' reflections, collected in written reports, are analysed using a list of criteria that we...
It is essential to teach students about experimental design, as this facilitates their deeper under-...
Designing experiments and applying the process of science are core competencies for many introductor...
International audienceWhen solving a scientific problem through experimentation, students may have t...
International audienceExperimental design learning activities have been shown to foster the acquisit...
International audienceExperimental design learning activities have been shown to foster the acquisit...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
Different studies (Arce and Betancourt, 1997; Séré, 2002) emphasize the importance of the task of ex...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
National audienceTwo computer environments whose aim is to scaffold inquiry learning and more specif...
National audienceTwo computer environments whose aim is to scaffold inquiry learning and more specif...
Encouraging undergraduate students and other novices to engage with game design experimentation requ...
The scientific method serves as a procedural framework for advancing knowledge and discoveries in a ...
This book is intended as an intermediate text for students in experimental design. The following can...
The results of an earlier four-year longitudinal research study on the development of experimental ...
It is essential to teach students about experimental design, as this facilitates their deeper under-...
Designing experiments and applying the process of science are core competencies for many introductor...
International audienceWhen solving a scientific problem through experimentation, students may have t...
International audienceExperimental design learning activities have been shown to foster the acquisit...
International audienceExperimental design learning activities have been shown to foster the acquisit...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
Different studies (Arce and Betancourt, 1997; Séré, 2002) emphasize the importance of the task of ex...
Design activities, when embedded in an inquiry cycle and appropriately scaffolded and supplemented w...
National audienceTwo computer environments whose aim is to scaffold inquiry learning and more specif...
National audienceTwo computer environments whose aim is to scaffold inquiry learning and more specif...
Encouraging undergraduate students and other novices to engage with game design experimentation requ...
The scientific method serves as a procedural framework for advancing knowledge and discoveries in a ...
This book is intended as an intermediate text for students in experimental design. The following can...
The results of an earlier four-year longitudinal research study on the development of experimental ...
It is essential to teach students about experimental design, as this facilitates their deeper under-...
Designing experiments and applying the process of science are core competencies for many introductor...
International audienceWhen solving a scientific problem through experimentation, students may have t...