Popular science fiction often proffers the Holodeck vision for future immersive media: a seamless and transparent interface connecting users to a virtual world where they transform into a story character and influence unfolding events. In my dissertation, I offer empirical observations on a discussion that has been largely theoretical to this point. I explore the psychological concept of user engagement through an immersive and interactive story experience called AR Façade. In the experience, the "player" interfaces with an animated married couple through an augmented reality (AR) interface that allows for unconstrained body movement and speech communication. The player finds herself in the middle of a marital conflict and can influence how...
The purpose of this research project was to examine how immersive digital virtual technologies have ...
In this paper, we offer an empirical investigation of AR Façade, an Immersive and Interactive Story ...
Interactivity research lacks consensus regarding the qualities and consequences of interactive exper...
Interactive storytelling in a mixed reality environment merges digital and physical information and ...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
In this paper we present the results of a qualitative, empirical study exploring the impact of immer...
This paper presents an examination of augmented reality (AR) as a rising form of interactive narrati...
This thesis investigates the creation of site-specific augmented reality (AR)narratives. AR is a com...
The topic of interactive narrative has been under research for many years. While there has been much...
Virtual Reality (VR) allow viewers to inhabit and interact with virtual spaces in a way that has the...
Stories have been engaging humans for thousands of years, but in interactive narrative environments,...
The topic of interactive narrative has been under research for many years. While there has been much...
Reality-based interfaces bring new design opportunities to social games. These novel game interfaces...
In this dissertation, I investigate the use of storytelling techniques in the domains of interactive...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
The purpose of this research project was to examine how immersive digital virtual technologies have ...
In this paper, we offer an empirical investigation of AR Façade, an Immersive and Interactive Story ...
Interactivity research lacks consensus regarding the qualities and consequences of interactive exper...
Interactive storytelling in a mixed reality environment merges digital and physical information and ...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
In this paper we present the results of a qualitative, empirical study exploring the impact of immer...
This paper presents an examination of augmented reality (AR) as a rising form of interactive narrati...
This thesis investigates the creation of site-specific augmented reality (AR)narratives. AR is a com...
The topic of interactive narrative has been under research for many years. While there has been much...
Virtual Reality (VR) allow viewers to inhabit and interact with virtual spaces in a way that has the...
Stories have been engaging humans for thousands of years, but in interactive narrative environments,...
The topic of interactive narrative has been under research for many years. While there has been much...
Reality-based interfaces bring new design opportunities to social games. These novel game interfaces...
In this dissertation, I investigate the use of storytelling techniques in the domains of interactive...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
The purpose of this research project was to examine how immersive digital virtual technologies have ...
In this paper, we offer an empirical investigation of AR Façade, an Immersive and Interactive Story ...
Interactivity research lacks consensus regarding the qualities and consequences of interactive exper...