We propose a case-based method of selecting behavior sets as an addition to traditional reactive robotic control systems. The new system (ACBARR - A Case BAsed Reactive Robotic system) provides more flexible performance in novel environments, as well as overcoming a standard "hard" problem for reactive systems, the box canyon. Additionally, ACBARR is designed in a manner which is intended to remain as close to pure reactive control as possible. Higher level reasoning and memory functions are intentionally kept to a minimum. As a result, the new reasoning does not significantly slow the system down from pure reactive speeds
This research examines a hybrid planner for a real-world mo-bile robot delivering messages in an off...
Behavior Trees (BTs) are a Control Architecture (CA) that was invented in the video game industry, f...
Abstract. In this paper we propose the use of case-based reasoning techniques to improve the navigat...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
This paper presents the application of a Case-Based Reasoning approach to the selection and modifica...
This paper presents a self-improving reactive control system for autonomous robotic navigation. The ...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
Draft previo a la revisión. El artículo definitivo tiene derechos de autor.In reactive layers of rob...
This paper presents a self-improving reactive control system for autonomous robotic navigation. The ...
This paper presents the application of a Case-Based Reasoning approach to the selection and modific...
This paper presents a new reactive layer using Case-Based Reasoning (CBR) for a hybrid navigation ar...
Reactive controllers has been widely used in mobile robots since they are able to achieve suc-cessfu...
This paper presents a self-improving reactive control system for autonomous robotic navigation. Th...
RUPART1 is a hybrid robot control system for navigating a real-world, academic building. Hybrid robo...
Reactive controllers has been widely used in mobile robots since they are able to achieve successful...
This research examines a hybrid planner for a real-world mo-bile robot delivering messages in an off...
Behavior Trees (BTs) are a Control Architecture (CA) that was invented in the video game industry, f...
Abstract. In this paper we propose the use of case-based reasoning techniques to improve the navigat...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
This paper presents the application of a Case-Based Reasoning approach to the selection and modifica...
This paper presents a self-improving reactive control system for autonomous robotic navigation. The ...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
Draft previo a la revisión. El artículo definitivo tiene derechos de autor.In reactive layers of rob...
This paper presents a self-improving reactive control system for autonomous robotic navigation. The ...
This paper presents the application of a Case-Based Reasoning approach to the selection and modific...
This paper presents a new reactive layer using Case-Based Reasoning (CBR) for a hybrid navigation ar...
Reactive controllers has been widely used in mobile robots since they are able to achieve suc-cessfu...
This paper presents a self-improving reactive control system for autonomous robotic navigation. Th...
RUPART1 is a hybrid robot control system for navigating a real-world, academic building. Hybrid robo...
Reactive controllers has been widely used in mobile robots since they are able to achieve successful...
This research examines a hybrid planner for a real-world mo-bile robot delivering messages in an off...
Behavior Trees (BTs) are a Control Architecture (CA) that was invented in the video game industry, f...
Abstract. In this paper we propose the use of case-based reasoning techniques to improve the navigat...