We study a greedy mapping method that always moves the robot from its current location to the closest location that it has not visited (or observed) yet, until the terrain is mapped. Although one does not expect such a simple mapping method to minimize the travel distance of the robot, we present analytical results that show (perhaps surprisingly) that the travel distance of the robot is reasonably small. This is interesting because greedy mapping has a number of desirable properties. It is simple to implement and integrate into complete robot architectures. It does not need to have control of the robot at all times, takes advantage of prior knowledge about parts of the terrain (if available), and can be used by several robots co...
The ability for a mobile robot to localize itself is a basic requirement for reliable long range aut...
Rapport de recherche du LaBRI : RR-1468-09A mobile robot represented by a point moving in the plane ...
Nearest-neighbor finding is a major bottleneck for sampling-based motion planning algorithms. The co...
We study a greedy mapping method that always moves the robot from its current location to the closes...
AbstractPlanning in nondeterministic domains is typically intractable due to the large number of con...
Incremental heuristic search methods can often replan paths much faster than incremental or heurist...
We design and analyze algorithms for the following two robot navigation problems: 1. TARGET SEA...
In this thesis, I took two key ideas of cognitive mapping developed in Yeap’s (1988) theory of cogni...
This paper addresses the problem of autonomous exploration and mapping of unknown environments by a ...
polimi.it Exploration of unknown environments is relevant for many robotics applications, like map b...
Robotic navigation has been approached as a problem of 3D reconstruction and planning, as well as an...
The following problem is considered: A point robot is placed in a terrain populated by an unknown nu...
This thesis explores the problem of generating coverage paths—that is, paths that pass within some s...
This work addresses the problem of generating a motion strategy for solving a visibility-based task ...
We discuss a prototypeproblem involving terrain exploration and learning by formations ofautonomous ...
The ability for a mobile robot to localize itself is a basic requirement for reliable long range aut...
Rapport de recherche du LaBRI : RR-1468-09A mobile robot represented by a point moving in the plane ...
Nearest-neighbor finding is a major bottleneck for sampling-based motion planning algorithms. The co...
We study a greedy mapping method that always moves the robot from its current location to the closes...
AbstractPlanning in nondeterministic domains is typically intractable due to the large number of con...
Incremental heuristic search methods can often replan paths much faster than incremental or heurist...
We design and analyze algorithms for the following two robot navigation problems: 1. TARGET SEA...
In this thesis, I took two key ideas of cognitive mapping developed in Yeap’s (1988) theory of cogni...
This paper addresses the problem of autonomous exploration and mapping of unknown environments by a ...
polimi.it Exploration of unknown environments is relevant for many robotics applications, like map b...
Robotic navigation has been approached as a problem of 3D reconstruction and planning, as well as an...
The following problem is considered: A point robot is placed in a terrain populated by an unknown nu...
This thesis explores the problem of generating coverage paths—that is, paths that pass within some s...
This work addresses the problem of generating a motion strategy for solving a visibility-based task ...
We discuss a prototypeproblem involving terrain exploration and learning by formations ofautonomous ...
The ability for a mobile robot to localize itself is a basic requirement for reliable long range aut...
Rapport de recherche du LaBRI : RR-1468-09A mobile robot represented by a point moving in the plane ...
Nearest-neighbor finding is a major bottleneck for sampling-based motion planning algorithms. The co...