In teleconferencing applications, animated 3D heads can replace the usual video channels. This offers high compression opportunities, as well as the freedom of virtual spaces : one can compose a virtual place on screen, where 3D representations are debating. This thesis introduces an ad-hoc rendering algorithm, that can be applied to photorealistic 3D heads, at the expense of slightly limited viewing angles. Fast renderings are achieved on simple computers as well as 2D virtual machines. An automatic control architecture of the virtual cameras and the broadcasted view is also proposed. Cameras produce synthetic views, and react to speaking events. Switching between various (partial) camera views intends to let the debate look more attractiv...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
In this paper,next generation 3-D video conferencing system is presented that provides immersive tel...
International audienceIn this paper, a system for speech-driven animation of generic 3D head models ...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
Facial animation has become an active research topic in telecommunications. This field aims at repla...
Facial animation has become an active research topic in telecommunications. This field aims at repla...
We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends o...
Today, a lot of research is going on the automatic cloning of real humans to be able to see the othe...
Realistic visual and audio rendering still remains a technical challenge. Indeed, typical computers ...
Face identification plays a crucial role in our daily social interactions. Indeed, our behavior chan...
L'affichage en relief, avec ou sans lunettes, est de plus en plus populaire. Les écrans auto-stéréos...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
In this paper,next generation 3-D video conferencing system is presented that provides immersive tel...
International audienceIn this paper, a system for speech-driven animation of generic 3D head models ...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
In teleconferencing applications, animated 3D heads can replace the usual video channels. This offer...
Facial animation has become an active research topic in telecommunications. This field aims at repla...
Facial animation has become an active research topic in telecommunications. This field aims at repla...
We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends o...
Today, a lot of research is going on the automatic cloning of real humans to be able to see the othe...
Realistic visual and audio rendering still remains a technical challenge. Indeed, typical computers ...
Face identification plays a crucial role in our daily social interactions. Indeed, our behavior chan...
L'affichage en relief, avec ou sans lunettes, est de plus en plus populaire. Les écrans auto-stéréos...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
Online immersive and collaborative 3D environments are emerging very fast. They raise the issues of ...
In this paper,next generation 3-D video conferencing system is presented that provides immersive tel...
International audienceIn this paper, a system for speech-driven animation of generic 3D head models ...