This thesis concentrates on real-time acoustic simulations for virtual reality applications or video games. Such applications require huge computing times, increasing with the complexity of the scene and involving difficulties for interactive rendering. In particular, the real-time simulation of a complex sound scene remains difficult due to the independent processing of each sound source.Moreover, the description of the auditory scene requires specifying the nature and the position of each sound source, which is a long and tedious process. To solve these problems, we studied the possibility of performing the acoustic simulation by leveraging the computing power of latest generation graphics processors. The results show that their massively...
With increasingly complex environments, the cost of auralization can quickly become a significant bo...
The context of this thesis is the development of spatialized audio (5.1 contents, Dolby Atmos...) an...
The acoustics of a space contribute much to the perceived size and atmosphere of the environment. Mo...
This thesis concentrates on real-time acoustic simulations for virtual reality applications or video...
During the past twenty years many studies have been conducted in the field of auralization, which ai...
Les systèmes de réalité virtuelle interactifs combinent des représentations visuelle, sonore et hapt...
This publication presents how the computational resources of PC clusters can be used to realize low-...
This work is aimed at simulating high quality sound fields for interactive 3D graphics applications....
De nombreuses études ont été menées lors des vingt dernières années dans le domaine de l’auralisatio...
Including spatialized audio in virtual environments significantly enhances the sense of realism and ...
This thesis deals with environmental scene analysis, the auditory result of mixing separate but conc...
Visual presentation can benefit enormously from the integration of acoustic simulations. The combina...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
Most of the applications integrating 3D sound in virtual environment are limited to acoustic simulat...
Current-generation video game applications use sampled recordings along with positional audio and mo...
With increasingly complex environments, the cost of auralization can quickly become a significant bo...
The context of this thesis is the development of spatialized audio (5.1 contents, Dolby Atmos...) an...
The acoustics of a space contribute much to the perceived size and atmosphere of the environment. Mo...
This thesis concentrates on real-time acoustic simulations for virtual reality applications or video...
During the past twenty years many studies have been conducted in the field of auralization, which ai...
Les systèmes de réalité virtuelle interactifs combinent des représentations visuelle, sonore et hapt...
This publication presents how the computational resources of PC clusters can be used to realize low-...
This work is aimed at simulating high quality sound fields for interactive 3D graphics applications....
De nombreuses études ont été menées lors des vingt dernières années dans le domaine de l’auralisatio...
Including spatialized audio in virtual environments significantly enhances the sense of realism and ...
This thesis deals with environmental scene analysis, the auditory result of mixing separate but conc...
Visual presentation can benefit enormously from the integration of acoustic simulations. The combina...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
Most of the applications integrating 3D sound in virtual environment are limited to acoustic simulat...
Current-generation video game applications use sampled recordings along with positional audio and mo...
With increasingly complex environments, the cost of auralization can quickly become a significant bo...
The context of this thesis is the development of spatialized audio (5.1 contents, Dolby Atmos...) an...
The acoustics of a space contribute much to the perceived size and atmosphere of the environment. Mo...