The first part describes various systems of interaction nets (calculus using rewriting whose reduction is atomic, local and parallel) which simulate the execution of linear logic proofs (considered as programs). The different fragments of this logic are discussed, and a recursion construct is added to reach the expressiveness of common programming languages. The simulation method that was developed allows the execution of programs written in certain languages using a small multi-processor virtual machine. It relies on localized representations of boxes coming from proof nets; some of them advantageously use a control channel to avoid losing structure from the proofs they represent. The second part is devoted to differential linear logic and...
This work describes a process algebraic interpretation of Proof-nets, which are the canonical object...
Des sémantiques élégantes et des implémentations efficaces des langages de programmation fonctionnels ...
20 pagee, to be published in the proceedings of LICS08International audienceThe Geometry of Interact...
The topic of this thesis is the study of the encoding of references andconcurrency in Linear Logic. ...
This thesis aims at studying the construction of linear logic proofs and at using it as a paradigm f...
Linear Logic is now part of the toolbox for the development of proof theory as well as for the study...
Elegant semantics and efficient implementations of functional programming languages can both be descri...
This thesis is devoted to the application of realisability techniques in the study of the computatio...
Article dans revue scientifique avec comité de lecture.We propose a concurrent process calculus, cal...
Game semantics characterize the interactive behaviour of proofs and programs, by modeling them as st...
Elegant semantics and efficient implementations of functional programming languages can both be desc...
International audienceWe refine a model for linear logic based on two well-known ingredients: games ...
Implicit computational complexity is the characterization of complexity classes by syntactic restric...
In this thesis, we study a semiring structure with a product based on theresolution rule of logic pr...
This work describes a process algebraic interpretation of Proof-nets, which are the canonical object...
Des sémantiques élégantes et des implémentations efficaces des langages de programmation fonctionnels ...
20 pagee, to be published in the proceedings of LICS08International audienceThe Geometry of Interact...
The topic of this thesis is the study of the encoding of references andconcurrency in Linear Logic. ...
This thesis aims at studying the construction of linear logic proofs and at using it as a paradigm f...
Linear Logic is now part of the toolbox for the development of proof theory as well as for the study...
Elegant semantics and efficient implementations of functional programming languages can both be descri...
This thesis is devoted to the application of realisability techniques in the study of the computatio...
Article dans revue scientifique avec comité de lecture.We propose a concurrent process calculus, cal...
Game semantics characterize the interactive behaviour of proofs and programs, by modeling them as st...
Elegant semantics and efficient implementations of functional programming languages can both be desc...
International audienceWe refine a model for linear logic based on two well-known ingredients: games ...
Implicit computational complexity is the characterization of complexity classes by syntactic restric...
In this thesis, we study a semiring structure with a product based on theresolution rule of logic pr...
This work describes a process algebraic interpretation of Proof-nets, which are the canonical object...
Des sémantiques élégantes et des implémentations efficaces des langages de programmation fonctionnels ...
20 pagee, to be published in the proceedings of LICS08International audienceThe Geometry of Interact...