The automatic reconstruction of a scene surface from images taken by a moving camera is still an active research topic. This problem is usually solved in two steps : first estimate the camera poses and a sparse cloud of 3D points using Structure-from-Motion, then apply dense stereo to obtain the surface by estimating the depth for all pixels. Compared to the previous approaches, ours accumulates the following properties. The output surface is a 2-manifold, which is useful for applications and postprocessing. It is computed directly from the sparse point cloud provided by the first step, so as to avoid the second and time consuming step and to obtain a compact model of a complex scene. The computation is incremental to allow access to interm...
International audienceAutomatic image-based-modeling usually has two steps: Structure from Motion (S...
This thesis addresses the necessary steps required to build a framework for spatial and temporal 3-D...
ABSTRACT Extracting a computer model of a real scene from a sequence of views, is one of the most ch...
The automatic reconstruction of a scene surface from images taken by a moving camera is still an act...
Un problème toujours d'actualité est la reconstruction automatique de la surface d'une scène à parti...
The automatic 3d modeling of an environment using images is still an active topic in Computer Vision...
La modélisation 3d automatique d'un environnement à partir d'images est un sujet toujours d'actualit...
Most of the current surface reconstruction algorithms target high quality data and can produce some ...
International audienceWe describe an original method to reconstruct a 3D scene from a sequence of im...
International audienceThis paper introduces a sparse and incremental 2-manifold surface reconstructi...
International audienceThe majority of methods for the automatic surface reconstruction of an environ...
Le document PDF joint est une version préliminaire du manuscrit.Digital representations of real-worl...
The Structure from Motion problem is an intense research topic in computer vision and has been the s...
In this paper, we address the problem of smooth surface reconstruction from image sequences obtained...
Special issue for ACCV09International audienceThis article describes an original method to reconstru...
International audienceAutomatic image-based-modeling usually has two steps: Structure from Motion (S...
This thesis addresses the necessary steps required to build a framework for spatial and temporal 3-D...
ABSTRACT Extracting a computer model of a real scene from a sequence of views, is one of the most ch...
The automatic reconstruction of a scene surface from images taken by a moving camera is still an act...
Un problème toujours d'actualité est la reconstruction automatique de la surface d'une scène à parti...
The automatic 3d modeling of an environment using images is still an active topic in Computer Vision...
La modélisation 3d automatique d'un environnement à partir d'images est un sujet toujours d'actualit...
Most of the current surface reconstruction algorithms target high quality data and can produce some ...
International audienceWe describe an original method to reconstruct a 3D scene from a sequence of im...
International audienceThis paper introduces a sparse and incremental 2-manifold surface reconstructi...
International audienceThe majority of methods for the automatic surface reconstruction of an environ...
Le document PDF joint est une version préliminaire du manuscrit.Digital representations of real-worl...
The Structure from Motion problem is an intense research topic in computer vision and has been the s...
In this paper, we address the problem of smooth surface reconstruction from image sequences obtained...
Special issue for ACCV09International audienceThis article describes an original method to reconstru...
International audienceAutomatic image-based-modeling usually has two steps: Structure from Motion (S...
This thesis addresses the necessary steps required to build a framework for spatial and temporal 3-D...
ABSTRACT Extracting a computer model of a real scene from a sequence of views, is one of the most ch...