The work of this thesis fit on the boundary between two complementary research areas: the field of 3D Virtual Environment (3DVE) from Computer Graphics (CG) and Virtual Reality (RV) and the field of Human-Computer Interaction (HCI). They rely on three assessments. Firstly, we observe that 3DVE takes more importance in our daily life (video games, serious games, e-commerce, museums, through the web and on mobile devices). Secondly, HCI becomes more complex with the emergence of advance forms of interaction like ambient computing, tangible interaction or spatial and gestural interactions. This evolution goes along with a diversification of devices (3D mouse, the Wiimote, the Kinect or the Leap Motion). Thirdly, the design of interaction techn...
version provisoire avant correctionsThis PhD dissertation aims at understanding ongoing mechanisms o...
The walking acquisition in toddlers involves different complex processes organized into a progressiv...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
The work of this thesis fit on the boundary between two complementary research areas: the field of 3...
The work of this thesis fit on the boundary between two complementary research areas: the field of 3...
Virtual reality enables users to manipulate virtual objects from local or distant sites. Nevertheles...
This thesis investigates how a machine can be taught a new task from unlabeled humaninstructions, wh...
Social interaction in virtual universe opens new horizons in the field of information technologies, ...
3D virtual environments are used in several domains and cover many usages from entertainment to lear...
Our research focuses on the use of technology in interactions at work, particularly in the context o...
Saccades are brief movements of the eyes which bring peripheral visual objects onto the central, fov...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
This thesis investigates how a machine can be taught a new task from unlabeled humaninstructions, wh...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
version provisoire avant correctionsThis PhD dissertation aims at understanding ongoing mechanisms o...
The walking acquisition in toddlers involves different complex processes organized into a progressiv...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
The work of this thesis fit on the boundary between two complementary research areas: the field of 3...
The work of this thesis fit on the boundary between two complementary research areas: the field of 3...
Virtual reality enables users to manipulate virtual objects from local or distant sites. Nevertheles...
This thesis investigates how a machine can be taught a new task from unlabeled humaninstructions, wh...
Social interaction in virtual universe opens new horizons in the field of information technologies, ...
3D virtual environments are used in several domains and cover many usages from entertainment to lear...
Our research focuses on the use of technology in interactions at work, particularly in the context o...
Saccades are brief movements of the eyes which bring peripheral visual objects onto the central, fov...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
This thesis investigates how a machine can be taught a new task from unlabeled humaninstructions, wh...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...
version provisoire avant correctionsThis PhD dissertation aims at understanding ongoing mechanisms o...
The walking acquisition in toddlers involves different complex processes organized into a progressiv...
Locomotor disorders comprehension is limited by the absence of dynamic 3D imaging technology. 3D ima...