This thesis contributes practice-led evaluation research to the question of whether game design tools can effectively support and expand game design practice. It offers insights that can be used to inform future game design tool development.Game designers, unlike most other design practitioners, typically do not use design tools in their work. While conceptual models and software tools have been developed to address this, we lack discussion and critique of how tools work in practice.Taking the point of view of a practitioner, this study of game design tools is based on longitudinal, practice-led evaluation research conducted as a par-ticipant-observer, applying game design tools to 5 contrasting game design case studies.Design tools support...
Game-based learning is one efficient pedagogical concept that uses game principles to incite learner...
Design research has increasingly taken an interest in inviting users and other stakeholders to contr...
The use of games as part of the design process has been extensively explored in much of the current ...
Cette thèse constitue une recherche expérimentale pour évaluer la capacité des outils d’aide à la co...
The art form of the video game has a very idiosyncratic reliance on the process and practice of its ...
Serious Games are computer games that are designed for a primary purpose other than pure entertainme...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This PhD thesis explores the field of therapeutic games in order to propose methods and tools for th...
Game design is the art of crafting interactive content. Game designers build games which are compose...
Générer du gameplay est un incontournable objectif de la réalisation d’un jeu. Nous le recherchons l...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
Learners' needs and demands about long-life professional training have changed, thus requiring effic...
Les Serious Games sont des jeux vidéo qui n’ont pas pour objectif premier le divertissement et qui p...
Designers are required to understand human behavior and people’s needs in order to design solutions....
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Game-based learning is one efficient pedagogical concept that uses game principles to incite learner...
Design research has increasingly taken an interest in inviting users and other stakeholders to contr...
The use of games as part of the design process has been extensively explored in much of the current ...
Cette thèse constitue une recherche expérimentale pour évaluer la capacité des outils d’aide à la co...
The art form of the video game has a very idiosyncratic reliance on the process and practice of its ...
Serious Games are computer games that are designed for a primary purpose other than pure entertainme...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This PhD thesis explores the field of therapeutic games in order to propose methods and tools for th...
Game design is the art of crafting interactive content. Game designers build games which are compose...
Générer du gameplay est un incontournable objectif de la réalisation d’un jeu. Nous le recherchons l...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
Learners' needs and demands about long-life professional training have changed, thus requiring effic...
Les Serious Games sont des jeux vidéo qui n’ont pas pour objectif premier le divertissement et qui p...
Designers are required to understand human behavior and people’s needs in order to design solutions....
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Game-based learning is one efficient pedagogical concept that uses game principles to incite learner...
Design research has increasingly taken an interest in inviting users and other stakeholders to contr...
The use of games as part of the design process has been extensively explored in much of the current ...