The need for evaluating task appropriateness in virtual training is discussed. A framework is developed for understanding navigational tasks and spatial cognition and their demands for training. The training abilities of virtual environments are critically examined and compared to the demands for navigational training. An experiment is performed to examine navigational training in a virtual environment and with a map. The results show superior performance for the group trained with the map, yet also show successful training using the virtual environment. A lack of guidelines for conducting virtual training is discussed, and further research is suggested
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
Virtual environment technology is being used for training in specific tasks. The use of this technol...
Utilising advanced technologies, such as virtual environments (VEs), is of importance to training an...
The need for evaluating task appropriateness in virtual training is discussed. A framework is develo...
The research presented in this thesis explores the use of consumer virtual reality technology for tr...
There are many factors which make virtual environment (VE) systems particularly useful for training ...
The ability to use virtual environments as either an abstraction of a space, similar to a map, or as...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Computer-generated environments have been established as valuable training media for both proximal-f...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
Virtual Environments (VEs) created through Virtual Reality (VR) technologies have been suggested as ...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual environment (VE) technology offers a viable training option for developing knowledge, skills...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
Abstract: An approach to enhance navigation task performance is to integrate sensory guidance (virtu...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
Virtual environment technology is being used for training in specific tasks. The use of this technol...
Utilising advanced technologies, such as virtual environments (VEs), is of importance to training an...
The need for evaluating task appropriateness in virtual training is discussed. A framework is develo...
The research presented in this thesis explores the use of consumer virtual reality technology for tr...
There are many factors which make virtual environment (VE) systems particularly useful for training ...
The ability to use virtual environments as either an abstraction of a space, similar to a map, or as...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Computer-generated environments have been established as valuable training media for both proximal-f...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
Virtual Environments (VEs) created through Virtual Reality (VR) technologies have been suggested as ...
Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is comm...
Virtual environment (VE) technology offers a viable training option for developing knowledge, skills...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
Abstract: An approach to enhance navigation task performance is to integrate sensory guidance (virtu...
The present study examined if spatial knowledge gained from a virtual environment is affected by the...
Virtual environment technology is being used for training in specific tasks. The use of this technol...
Utilising advanced technologies, such as virtual environments (VEs), is of importance to training an...