This paper evaluates interaction methods within the general framework of navigation, selection, and manipulation. It considers large display environments and, in particular, the virtual workbench, comparing this system with HMD and CAVE systems. The paper addresses three issues: (a) identifying the characteristics that set the workbench apart from other virtual environments; (b) determining types, organization, and examples of interaction techniques: (c) evaluating how these techniques perform on the workbench to determine which perform best. The evaluations are based on an extensive set of user observations. Also discussed are some problems that stereoscopic display coupled with interaction bring out
2022 Spring.Includes bibliographical references.Interacting in stereoscopic head mounted displays ca...
ABSTRACT Previous results have shown that users perform better on spatial orientation tasks involvin...
As the first step in a project to examine the quality of interactions in the relatively young field ...
Abstract This paper evaluates interaction methods within the general framework of navigation, select...
In this thesis, we explore some of the effects of virtual environment displays, specifically the hea...
Abstract. Full and partial immersion in virtual reality are fundamental different user experiences: ...
Full and partial immersion in virtual reality are fundamental different user experiences: partial im...
Innovations in large high-resolution wall-sized displays have been yielding benefits to visualizatio...
Abstract: Large Displays and visualizations on such display systems are becoming more and more popul...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
This paper reports on the investigation of the differential levels of effectiveness of various inter...
The article of record as published may be found at http://dx.doi.org/10.1145/1101616.1101625Publishe...
The recent proliferation of immersive technology has led to the rapid adoption of consumer-ready har...
2022 Spring.Includes bibliographical references.Interacting in stereoscopic head mounted displays ca...
ABSTRACT Previous results have shown that users perform better on spatial orientation tasks involvin...
As the first step in a project to examine the quality of interactions in the relatively young field ...
Abstract This paper evaluates interaction methods within the general framework of navigation, select...
In this thesis, we explore some of the effects of virtual environment displays, specifically the hea...
Abstract. Full and partial immersion in virtual reality are fundamental different user experiences: ...
Full and partial immersion in virtual reality are fundamental different user experiences: partial im...
Innovations in large high-resolution wall-sized displays have been yielding benefits to visualizatio...
Abstract: Large Displays and visualizations on such display systems are becoming more and more popul...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
To appearInternational audienceThe chapter surveys the different approaches investigated to interact...
This paper reports on the investigation of the differential levels of effectiveness of various inter...
The article of record as published may be found at http://dx.doi.org/10.1145/1101616.1101625Publishe...
The recent proliferation of immersive technology has led to the rapid adoption of consumer-ready har...
2022 Spring.Includes bibliographical references.Interacting in stereoscopic head mounted displays ca...
ABSTRACT Previous results have shown that users perform better on spatial orientation tasks involvin...
As the first step in a project to examine the quality of interactions in the relatively young field ...