In this paper, we describe an augmented reality (AR) system that acts as continuously available interface to a spatialized information space based on the World Wide Web. We present the assumptions we make about the characteristics of such a system, and discuss the implications of those assumptions for an AR interface. In particular, we focus on the implications of continuous use, context-awareness, and distributed publishing
Advances in miniaturization and computing power have set the scene for the emergence of powerful wea...
In our paper we are proposing a method for contextual information filtering based on the user's move...
In smart spaces limited amount of physical resources are available. Also, system should be able to o...
Handheld Augmented reality (AR) is the ability of smartphones to overlay digital information on a re...
Two dimensional windows based interfaces may not be appropriate for wearable computers. In this pape...
Abstract Augmented Reality (AR) offers new capabilities for blurring the boundaries between physica...
Web 2.0 services such as Twitter or Facebook are all around us and with us every day through the int...
In spite of the evolution of Augmented Reality~(AR) technology, it is not wide spread in everyday li...
As the vision of a world of networked smart objects moves from a futuristic idea by visionary resear...
Recent developments in computing hardware have begun to make mobile and wearable Augmented Reality (...
information. Spatial augmented reality (SAR) em-ploys projectors to directly illuminate physical ob-...
We discuss the possibilities of augmented reality (AR) as a ubiquitous user interface to the real wo...
Designing for augmented reality (AR) applications is difficult and expensive. A rapid system for the...
This work describes the more basic aspects present in Augmented Reality(AR). It also describes the f...
We have never felt so connected with the surrounding social and physical environment, thanks to the ...
Advances in miniaturization and computing power have set the scene for the emergence of powerful wea...
In our paper we are proposing a method for contextual information filtering based on the user's move...
In smart spaces limited amount of physical resources are available. Also, system should be able to o...
Handheld Augmented reality (AR) is the ability of smartphones to overlay digital information on a re...
Two dimensional windows based interfaces may not be appropriate for wearable computers. In this pape...
Abstract Augmented Reality (AR) offers new capabilities for blurring the boundaries between physica...
Web 2.0 services such as Twitter or Facebook are all around us and with us every day through the int...
In spite of the evolution of Augmented Reality~(AR) technology, it is not wide spread in everyday li...
As the vision of a world of networked smart objects moves from a futuristic idea by visionary resear...
Recent developments in computing hardware have begun to make mobile and wearable Augmented Reality (...
information. Spatial augmented reality (SAR) em-ploys projectors to directly illuminate physical ob-...
We discuss the possibilities of augmented reality (AR) as a ubiquitous user interface to the real wo...
Designing for augmented reality (AR) applications is difficult and expensive. A rapid system for the...
This work describes the more basic aspects present in Augmented Reality(AR). It also describes the f...
We have never felt so connected with the surrounding social and physical environment, thanks to the ...
Advances in miniaturization and computing power have set the scene for the emergence of powerful wea...
In our paper we are proposing a method for contextual information filtering based on the user's move...
In smart spaces limited amount of physical resources are available. Also, system should be able to o...