In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing the stress tensors computed over a finite element model, the simulation determines where cracks should initiate and in what directions they should propagate. We demonstrate our results with animations of breaking bowls, cracking walls, and objects that fracture when they collide. By varying the shape of the objects, the material properties, and the initial conditions of the simulations, we can create strikingly different effects ranging from a wall that shatters when it is hit by a wrecking ball to a bowl that breaks in two when it is dropped on edge
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
We present a new meshless animation framework for elastic and plastic materials that fracture. Centr...
This thesis describes a brittle fracture simulation method for visual effects applications. Building...
In this paper, we augment existing techniques for simulating flexible objects to include models for ...
In this paper, we augment existing techniques for simulating flexible objects to include models for ...
In this paper, we augment existing techniques for simulating flex-ible objects to include models for...
This thesis describes a system for simulating fracture in brittle objects. The system combines rigid...
This thesis describes a system for simulating fracture in brittle objects. The system combines rigid...
This thesis addresses the problem of graphically modeling and animating the realistic behavior of ma...
This paper describes a system for the animation of fracturing brittle objects. The system combines r...
This paper describes a system for the animation of fracturing brittle objects. The system combines r...
Figure 1: Brittle fracture of a hollow stone sculpture. Forces acting on the interior create stresse...
Abstract. This paper describes a system for the animation of fracturing of brittle objects. The syst...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
We present a new meshless animation framework for elastic and plastic materials that fracture. Centr...
This thesis describes a brittle fracture simulation method for visual effects applications. Building...
In this paper, we augment existing techniques for simulating flexible objects to include models for ...
In this paper, we augment existing techniques for simulating flexible objects to include models for ...
In this paper, we augment existing techniques for simulating flex-ible objects to include models for...
This thesis describes a system for simulating fracture in brittle objects. The system combines rigid...
This thesis describes a system for simulating fracture in brittle objects. The system combines rigid...
This thesis addresses the problem of graphically modeling and animating the realistic behavior of ma...
This paper describes a system for the animation of fracturing brittle objects. The system combines r...
This paper describes a system for the animation of fracturing brittle objects. The system combines r...
Figure 1: Brittle fracture of a hollow stone sculpture. Forces acting on the interior create stresse...
Abstract. This paper describes a system for the animation of fracturing of brittle objects. The syst...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
In this paper, we describe a method for realistically animating ductile fracture in common solid mat...
We present a new meshless animation framework for elastic and plastic materials that fracture. Centr...
This thesis describes a brittle fracture simulation method for visual effects applications. Building...