Introduction: The United States is currently experiencing increased prevalence of obesity. This is a particular problem amongst children who require dietary and activity behavioral change to mitigate this problem. The use of computer games as channels to motivate health behavior in children is increasing. Casual games are a subset of computer games that are simple in design, easy to access and play, popular with children, and have the potential to be effective for drill and practice learning. [See PDF for complete abstract
Objective: Serious games are a promising venue to increase children's nutritional knowledge in an en...
OBJECTIVE: To assess the impact of an online game-based educational program on nutrition knowledge a...
Abstract Background Several food and nutrition education actions have been described in the literatu...
Introduction: The United States is currently experiencing increased prevalence of obesity. This is a...
Nutrition is a component of elementary health education that can influence children’s health and wel...
With the growing rates of children obesity and concerns on the related health consequences, the awar...
Purpose: In recent years video games have emerged as potential tools to tackle obesity. Games that u...
The development of healthy eating habits in adolescents is challenging. Resultantly, health educator...
Possessing sufficient nutritional knowledge is a necessary component in the prevention and treatmen...
Obesity is a worldwide epidemic that affects adults and children, impacts over 30% of the population...
AbstractThe purpose of this case study was to explore how children designed computer games as artifa...
This study examines the nature and effects of online nutrition games in promoting a healthy, balance...
ABSTRACT Objectives: to develop and assess a serious game on healthy eating and physical activity ...
OBJECTIVE: Serious games are a promising venue to increase children's nutritional knowledge in an en...
Obesity can generate short and long term effects on health. Nutritionalknowledge is important to inc...
Objective: Serious games are a promising venue to increase children's nutritional knowledge in an en...
OBJECTIVE: To assess the impact of an online game-based educational program on nutrition knowledge a...
Abstract Background Several food and nutrition education actions have been described in the literatu...
Introduction: The United States is currently experiencing increased prevalence of obesity. This is a...
Nutrition is a component of elementary health education that can influence children’s health and wel...
With the growing rates of children obesity and concerns on the related health consequences, the awar...
Purpose: In recent years video games have emerged as potential tools to tackle obesity. Games that u...
The development of healthy eating habits in adolescents is challenging. Resultantly, health educator...
Possessing sufficient nutritional knowledge is a necessary component in the prevention and treatmen...
Obesity is a worldwide epidemic that affects adults and children, impacts over 30% of the population...
AbstractThe purpose of this case study was to explore how children designed computer games as artifa...
This study examines the nature and effects of online nutrition games in promoting a healthy, balance...
ABSTRACT Objectives: to develop and assess a serious game on healthy eating and physical activity ...
OBJECTIVE: Serious games are a promising venue to increase children's nutritional knowledge in an en...
Obesity can generate short and long term effects on health. Nutritionalknowledge is important to inc...
Objective: Serious games are a promising venue to increase children's nutritional knowledge in an en...
OBJECTIVE: To assess the impact of an online game-based educational program on nutrition knowledge a...
Abstract Background Several food and nutrition education actions have been described in the literatu...