Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency evacuations and bi-directional crowd flows). Significant modifications were often required to accommodate new behaviors or new scenarios. This article proposed a generic crowd model with the flexibility to incorporate different behaviors under different scenarios. At the higher level of the proposed crowd model, the agent-based modeling method was used to enable the individual heterogeneity and decision making. At the lower level, a unified mechanism to represent the effects of different individual behaviors was introduced. A core formula with seven generic parameters (i.e., agent's position, target's position, behavior angle, effect of base...
Agent-based crowd models describe pedestrians as autonomous interacting agents. Current models take ...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd modelling is a simulation study to know how crowd will behave in the environment. This simulat...
Crowd is a highly sophisticated social phenomenon and simulating crowd has always been a challenging...
Agent-based crowd models describe pedestrians as autonomous interacting agents. Current models take ...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Agent-based crowd models describe pedestrians as autonomous interacting agents. Current models take ...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Most of the existing crowd models were designed for specific behaviors or scenarios (e.g., emergency...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd simulation has been widely used to simulate crowd dynamics and their behaviours. However, majo...
Crowd modelling is a simulation study to know how crowd will behave in the environment. This simulat...
Crowd is a highly sophisticated social phenomenon and simulating crowd has always been a challenging...
Agent-based crowd models describe pedestrians as autonomous interacting agents. Current models take ...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Agent-based crowd models describe pedestrians as autonomous interacting agents. Current models take ...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...
Simulation of crowd behaviors is a widely discussed topic for over a decade for computer games, arch...