The goal of vehicle motion simulation is the realistic reproduction of the perception a human observer would have inside the moving vehicle by providing realistic motion cues inside a motion simulator. Motion cueing algorithms play a central role in this process by converting the desired vehicle motion into simulator input commands with maximal perceptual fidelity, while remaining within the limited workspace of the motion simulator. By understanding how the one’s own body motion through the environment is transduced into neural information by the visual, vestibular and somatosensory systems and how this information is processed in order to create a whole percept of self-motion we can qualify the perceptual fidelity of the simulation. In th...
International audienceMotion-based driving simulators are designed to render accelerations perceived...
Driving simulators are widely used in many different applications, such as driver training, vehicle ...
International audienceWithin the framework of driving simulation, con-trol is a key issue to providi...
The goal of vehicle motion simulation is the realistic reproduction of the perception a human observ...
This paper describes a perception-based motion cueing (PBMC) algorithm, which aims to bridge the gap...
The perception of one’s own motion through the environment is based on the integration of different ...
Motion simulators have been used extensively by both industry and academia to train pilots, conduct ...
This project aims to bring the impression of simulated motion as close to reality as possible by imp...
Self-motion describes the motion of our body through the environment and is an essential part of our...
Everyday life requires humans to move through the environment, while completing crucial tasks such a...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
Correct perception of self motion is of vital importance for both the control of our position and po...
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into iner...
In research, training and entertainment industries, simulators are used to replicate human perceptio...
The goal of this working paper is to discuss different motion cueing approaches. They stem either fr...
International audienceMotion-based driving simulators are designed to render accelerations perceived...
Driving simulators are widely used in many different applications, such as driver training, vehicle ...
International audienceWithin the framework of driving simulation, con-trol is a key issue to providi...
The goal of vehicle motion simulation is the realistic reproduction of the perception a human observ...
This paper describes a perception-based motion cueing (PBMC) algorithm, which aims to bridge the gap...
The perception of one’s own motion through the environment is based on the integration of different ...
Motion simulators have been used extensively by both industry and academia to train pilots, conduct ...
This project aims to bring the impression of simulated motion as close to reality as possible by imp...
Self-motion describes the motion of our body through the environment and is an essential part of our...
Everyday life requires humans to move through the environment, while completing crucial tasks such a...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
Correct perception of self motion is of vital importance for both the control of our position and po...
In motion simulation, motion cueing algorithms are used to transform vehicle inertial cues into iner...
In research, training and entertainment industries, simulators are used to replicate human perceptio...
The goal of this working paper is to discuss different motion cueing approaches. They stem either fr...
International audienceMotion-based driving simulators are designed to render accelerations perceived...
Driving simulators are widely used in many different applications, such as driver training, vehicle ...
International audienceWithin the framework of driving simulation, con-trol is a key issue to providi...