Realistic image synthesis requires both complex and realistic models of real-world light sources and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline for dealing with complex light sources from acquisition to global illumination rendering. We carefully design optical filters to guarantee high precision measurements of real-world light sources. We discuss two practically feasible setups that allow us to measure light sources with different characteristics. Finally, we introduce an efficient importance sampling algorithm for our representation that can be used, for example, in conjunction with Photon Maps
International audienceInteractive visualization of complex, real-world light sources has so far not ...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Realistic image synthesis requires both complex and realistic models of real-world light sources and...
Accurate representations of objects and light sources in a scene model are a crucial prerequisite fo...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
The possibility to use real world light sources (aka luminaires) for synthesizing images greatly con...
. Complex luminaries and lamp geometries can greatly increase the realism of synthetic images. Unfor...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
The introduction of standardized APIs for ray tracing, together with hardware acceleration, opens up...
All global illumination algorithms are based on rendering equation. The rendering equation is solved...
International audienceIn the context of realistic image synthesis, many stochastic methods have been...
Abstract. Complex luminaries and lamp geometries can greatly increase the realism of synthetic image...
This paper presents methods for photo-realistic rendering using strongly spatially variant illuminat...
Rendering using physically based methods requires substantial computational resources. Most methods ...
International audienceInteractive visualization of complex, real-world light sources has so far not ...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
Realistic image synthesis requires both complex and realistic models of real-world light sources and...
Accurate representations of objects and light sources in a scene model are a crucial prerequisite fo...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
The possibility to use real world light sources (aka luminaires) for synthesizing images greatly con...
. Complex luminaries and lamp geometries can greatly increase the realism of synthetic images. Unfor...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
The introduction of standardized APIs for ray tracing, together with hardware acceleration, opens up...
All global illumination algorithms are based on rendering equation. The rendering equation is solved...
International audienceIn the context of realistic image synthesis, many stochastic methods have been...
Abstract. Complex luminaries and lamp geometries can greatly increase the realism of synthetic image...
This paper presents methods for photo-realistic rendering using strongly spatially variant illuminat...
Rendering using physically based methods requires substantial computational resources. Most methods ...
International audienceInteractive visualization of complex, real-world light sources has so far not ...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...