We present a technique for modeling the deformations that occur to hand pose under the influence of gravity when the hand is kept in a relaxed state. A dynamic model of the hand is built using Proportional- Derivative controllers as a first order approximation to muscles. A process for tuning the model to match the relaxed hand shape of subjects is discussed. Once the model is tuned, it can be used to sample the space of all possible arm orientations and samples of wrist and finger angles are taken. From these samples, a kinematic model of passive hand deformation is built. Either the tuned dynamic model or the kinematic model can be used to generate final animations. These techniques increase the realism of gesture animation, where the cha...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...
Recent advances in laser scanning technology have made it possible to faithfully scan a real object ...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...
Abstract. We present a technique for modeling the deformations that occur to hand pose under the in ...
We present a technique for modeling the deformations that occur to hand pose under the influence of ...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A different technique for animating human movement is presented and applied to animating the moveme...
Abstract We present a skeletal linked model of the human hand that has natural motion. We show how t...
This thesis describes the results of our research into realistic skin and model deformation methods ...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...
Recent advances in laser scanning technology have made it possible to faithfully scan a real object ...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...
Abstract. We present a technique for modeling the deformations that occur to hand pose under the in ...
We present a technique for modeling the deformations that occur to hand pose under the influence of ...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
The human hand is a masterpiece of mechanical complexity, able to perform fine motor manipulations a...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A technique to animate a realistic hand avatar with 20 DoFs based on the biomechanics of the human h...
A different technique for animating human movement is presented and applied to animating the moveme...
Abstract We present a skeletal linked model of the human hand that has natural motion. We show how t...
This thesis describes the results of our research into realistic skin and model deformation methods ...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...
Recent advances in laser scanning technology have made it possible to faithfully scan a real object ...
We present a skeletal linked model of the human hand that has natural motion. We show how this can b...