We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a single time instant. An optimal fit of our model to multiple video sequences is defined as the minimum of an energy functional. This functional is given by an integral over the entire hypersurface, which is designed to optimize photo-consistency. A PDE-based evolution derived from the Euler-Lagrange equation maximizes consistency with all of the given video data simultaneously. The result is a 3D model of the scene which varies smoothly over time. The geometry reconstructed by this scheme is significantly better than results obtained by space-carving approaches that ...
Video-based segmentation and reconstruction tech-niques are predominantly extensions of techniques d...
This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynam...
We present a method for space-time completion of large space-time “holes ” in video sequences of com...
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersec...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic g...
We present a novel algorithm for space-time reconstruction of deforming meshes. Based on partial mes...
We propose a convex relaxation approach to space-time 3D reconstruction from multiple videos. Genera...
We present a new passive approach to capture time-varying scene geometry in large acquisition volume...
International audienceWe propose a method for multi-view reconstruction from videos adapted to dynam...
We introduce c-Space, an approach to automated 4D reconstruction of dynamic real world scenes, repre...
In this paper we propose a method to construct a virtual sequence for a camera moving through a stat...
Thesis (Ph. D.)--University of Rochester. Dept. of Computer Science, 2001. Simultaneously published ...
International audienceIn this paper, we address the problem of segmenting consistently an evolving 3...
Existing techniques for dynamic scene reconstruction from multiple wide-baseline cameras primarily f...
Abstract. In this report, we describe a novel method to simultaneously and accurately estimate the 3...
Video-based segmentation and reconstruction tech-niques are predominantly extensions of techniques d...
This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynam...
We present a method for space-time completion of large space-time “holes ” in video sequences of com...
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersec...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic g...
We present a novel algorithm for space-time reconstruction of deforming meshes. Based on partial mes...
We propose a convex relaxation approach to space-time 3D reconstruction from multiple videos. Genera...
We present a new passive approach to capture time-varying scene geometry in large acquisition volume...
International audienceWe propose a method for multi-view reconstruction from videos adapted to dynam...
We introduce c-Space, an approach to automated 4D reconstruction of dynamic real world scenes, repre...
In this paper we propose a method to construct a virtual sequence for a camera moving through a stat...
Thesis (Ph. D.)--University of Rochester. Dept. of Computer Science, 2001. Simultaneously published ...
International audienceIn this paper, we address the problem of segmenting consistently an evolving 3...
Existing techniques for dynamic scene reconstruction from multiple wide-baseline cameras primarily f...
Abstract. In this report, we describe a novel method to simultaneously and accurately estimate the 3...
Video-based segmentation and reconstruction tech-niques are predominantly extensions of techniques d...
This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynam...
We present a method for space-time completion of large space-time “holes ” in video sequences of com...