We introduce an empirical model for multiple scattering in heterogeneous translucent objects for which classical approximations such as the dipole approximation to the di usion equation are no longer valid. Motivated by the exponential fall-o of scattered intensity with distance, di use subsurface scattering is represented as a sum of exponentials per surface point plus a modulation texture. Modeling quality can be improved by using an anisotropic model where exponential parameters are determined per surface location and scattering direction. We validate the scattering model for a set of planar object samples which were recorded under controlled conditions and quantify the modeling error. Furthermore, several translucent objects with comple...
International audienceOptical characterization and appearance prediction of translucent materials is...
Translucent objects are characterized by diffuse light scattering beneath the object's surface. Ligh...
We present a mathematical model that relates the surface morphology of randomly surface-textured thi...
Accurately modeling and reproducing real-world materials ’ appearance are crucial for producing phot...
Subsurface scattering is a subtle and often overlooked phenomena responsible for the translucent eff...
Many real world materials exhibit complex subsurface scattering of light. This internal light intera...
For visual comparison on a statue under spot lighting, (a) a heterogeneous chessboard (8 × 8) was re...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Transparent and translucent objects involve both light reflection and transmission at surfaces. This...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Figure 1: Stanford bunny made of white grapefruit juice [Narasimhan et al. 2006] and rendered using,...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
We propose a new method to analyze light transport in homogeneous scattering media. The incident lig...
International audienceOptical characterization and appearance prediction of translucent materials is...
Translucent objects are characterized by diffuse light scattering beneath the object's surface. Ligh...
We present a mathematical model that relates the surface morphology of randomly surface-textured thi...
Accurately modeling and reproducing real-world materials ’ appearance are crucial for producing phot...
Subsurface scattering is a subtle and often overlooked phenomena responsible for the translucent eff...
Many real world materials exhibit complex subsurface scattering of light. This internal light intera...
For visual comparison on a statue under spot lighting, (a) a heterogeneous chessboard (8 × 8) was re...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Transparent and translucent objects involve both light reflection and transmission at surfaces. This...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Figure 1: Stanford bunny made of white grapefruit juice [Narasimhan et al. 2006] and rendered using,...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
We propose a new method to analyze light transport in homogeneous scattering media. The incident lig...
International audienceOptical characterization and appearance prediction of translucent materials is...
Translucent objects are characterized by diffuse light scattering beneath the object's surface. Ligh...
We present a mathematical model that relates the surface morphology of randomly surface-textured thi...