This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray-tracing mechanism itself. The global illumination problem here is considered at the level of light propagation visualization, which takes into account all cognitive benefits of visual representation. Physically accurate particle tracers randomly generate thousands of rays per second to simulate light propagation in a scene considering light as consisting of photons with a constant energy. The proposed tool utilizes and filters the information of how light photons propagate in the scene. Several examples in the paper demonstrate a practical value of obtained photon tracks for scene an...
In this dissertation we focus on developing accurate and efficient Monte Carlo methods for synthesiz...
Path tracing is a basic, statistically unbiased method for calculating the global illumination in 3D...
Light strongly influences the appearance of the shape and material of an object. For example increas...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for an...
Abstract: Applications of visualization techniques of light propagation in the tasks of ef...
Lighting effects, such as caustics and light shafts are an important component of the rendering of g...
This paper presents a two pass global illumination method based on the concept of photon maps. It re...
Global illumination algorithms provide a way to model the different light transport phenomena seen i...
In order to represent real-world images with a computer, a program has to relate three-dimensional i...
Photorealistic rendering is used to generate views of computer stored scenes. Global illumination al...
Photorealistic rendering is used to generate views of computer stored scenes. Global illumination a...
This thesis deals with the estimation of global illumination of a~scene. Global illumination is expr...
In the particle model, light is assumed to be composed of photons originating at the light sources a...
All global illumination algorithms are based on rendering equation. The rendering equation is solved...
International audienceDesk lamps, automobile headlights, streets lamps,..., usually illuminate by li...
In this dissertation we focus on developing accurate and efficient Monte Carlo methods for synthesiz...
Path tracing is a basic, statistically unbiased method for calculating the global illumination in 3D...
Light strongly influences the appearance of the shape and material of an object. For example increas...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for an...
Abstract: Applications of visualization techniques of light propagation in the tasks of ef...
Lighting effects, such as caustics and light shafts are an important component of the rendering of g...
This paper presents a two pass global illumination method based on the concept of photon maps. It re...
Global illumination algorithms provide a way to model the different light transport phenomena seen i...
In order to represent real-world images with a computer, a program has to relate three-dimensional i...
Photorealistic rendering is used to generate views of computer stored scenes. Global illumination al...
Photorealistic rendering is used to generate views of computer stored scenes. Global illumination a...
This thesis deals with the estimation of global illumination of a~scene. Global illumination is expr...
In the particle model, light is assumed to be composed of photons originating at the light sources a...
All global illumination algorithms are based on rendering equation. The rendering equation is solved...
International audienceDesk lamps, automobile headlights, streets lamps,..., usually illuminate by li...
In this dissertation we focus on developing accurate and efficient Monte Carlo methods for synthesiz...
Path tracing is a basic, statistically unbiased method for calculating the global illumination in 3D...
Light strongly influences the appearance of the shape and material of an object. For example increas...