We study the implications of flexible adjustment in strategic interactions using a class of finite-horizon models in continuous time. Players take costly actions to affect the evolution of state variables that are commonly observable and perturbed by Brownian noise. The values of these state variables influence players’ terminal payoffs at the deadline, as well as their flow payoffs. In contrast to the static case, the equilibrium is unique under a general class of terminal payoff functions. Our characterization of the equilibrium builds on recent developments in the theory of backward stochastic differential equations (BSDEs). We use this tool to analyze applications, including team production, hold-up problems, and dynamic contests. In a team prod...
We explore a model of equilibrium selection in coordination games, where agents stochastically adjus...
We present a model of adaptive economic agents who are k periods forward looking. Agents in our mode...
We study games with strategic complementarities, arbitrary numbers of players and actions, and sligh...
We characterize perfect public equilibrium payoffs in dynamic stochastic games in the case where the...
This paper presents a dynamic model in which agents adjust their decisions in the direction of highe...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
We investigate the impact of payoff shocks on the evolution of large populations of myopic players t...
This dissertation presents three independent essays in microeconomic theory. Chapter 1 (co-authored...
International audienceMotivated by the scarcity of accurate payoff feedback in practical application...
We study a class of stochastic dynamic games that exhibit strategic complementarities between player...
This paper investigates a new class of two-player games in continuous time, in which the players' ob...
In existing game theoretic settings the timing of moves is deterministic, i.e. they occur with certa...
We illustrate general techniques for assessing dynamic stability in games of incomplete information ...
International audienceWe investigate the impact of payoff shocks on the evolution of large populatio...
In many situations, such as trade in stock exchanges, agents have many instances to act even though ...
We explore a model of equilibrium selection in coordination games, where agents stochastically adjus...
We present a model of adaptive economic agents who are k periods forward looking. Agents in our mode...
We study games with strategic complementarities, arbitrary numbers of players and actions, and sligh...
We characterize perfect public equilibrium payoffs in dynamic stochastic games in the case where the...
This paper presents a dynamic model in which agents adjust their decisions in the direction of highe...
This paper considers a class of two-player dynamic games in which each player controls a one-dimensi...
We investigate the impact of payoff shocks on the evolution of large populations of myopic players t...
This dissertation presents three independent essays in microeconomic theory. Chapter 1 (co-authored...
International audienceMotivated by the scarcity of accurate payoff feedback in practical application...
We study a class of stochastic dynamic games that exhibit strategic complementarities between player...
This paper investigates a new class of two-player games in continuous time, in which the players' ob...
In existing game theoretic settings the timing of moves is deterministic, i.e. they occur with certa...
We illustrate general techniques for assessing dynamic stability in games of incomplete information ...
International audienceWe investigate the impact of payoff shocks on the evolution of large populatio...
In many situations, such as trade in stock exchanges, agents have many instances to act even though ...
We explore a model of equilibrium selection in coordination games, where agents stochastically adjus...
We present a model of adaptive economic agents who are k periods forward looking. Agents in our mode...
We study games with strategic complementarities, arbitrary numbers of players and actions, and sligh...