In this article, the authors report the results of two experiments that explored hypotheses about the relative learning advantages of role-play and scenario design. The experiments were conducted with similar student populations in Australia and Israel. Using a matched-pairs design, participants were randomly assigned to design and role-play conditions. They worked on their tasks following an hour-long lecture on three negotiation concepts: alternatives, time pressure, and negotiating power. A lecture-only control group was implemented in the Australian experiment. In both experiments, designers, working "behind the scenes," indicated better concept learning in the short run than their role-play counterparts performing "onstage," as well as...
1The chapter deals with project-based learning through simulation. In particular, it focuses on how ...
First published online: 30 July 2020In recent years a growing body of literature has widely investig...
Engaging in active-learning techniques like role-play simulations can provide opportunities for grad...
In this article, the authors report the results of two experiments that explored hypotheses about th...
In previous work in this series, Ebner and Druckman have analyzed the widely assumed (but surprising...
Druckman and Ebner carefully review a large number of studies which conclude that simulations (in al...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
Role-playing methods have been widely used as tools to assist design ideation in research literature...
: Role play simulations (RPS) as a tool for enhancing learning in organizations are mostly used for ...
Among researchers within the design area, role play is often spoken about in a positive manner. This...
Background. Revealing tacit knowledge often is seen as very valuable for organizations, although it ...
In this article, the authors reflect on the question why simulation games are such an effective tool...
This paper presents and evaluates examples from our work with role playing exercises in design, both...
The chapter deals with project-based learning through simulation. In particular, it focuses on how t...
In this article, the authors reflect on the question why simulation games are such an effective tool...
1The chapter deals with project-based learning through simulation. In particular, it focuses on how ...
First published online: 30 July 2020In recent years a growing body of literature has widely investig...
Engaging in active-learning techniques like role-play simulations can provide opportunities for grad...
In this article, the authors report the results of two experiments that explored hypotheses about th...
In previous work in this series, Ebner and Druckman have analyzed the widely assumed (but surprising...
Druckman and Ebner carefully review a large number of studies which conclude that simulations (in al...
Role plays and simulations are familiar methods in the pedagogy of many areas of peace and conflict ...
Role-playing methods have been widely used as tools to assist design ideation in research literature...
: Role play simulations (RPS) as a tool for enhancing learning in organizations are mostly used for ...
Among researchers within the design area, role play is often spoken about in a positive manner. This...
Background. Revealing tacit knowledge often is seen as very valuable for organizations, although it ...
In this article, the authors reflect on the question why simulation games are such an effective tool...
This paper presents and evaluates examples from our work with role playing exercises in design, both...
The chapter deals with project-based learning through simulation. In particular, it focuses on how t...
In this article, the authors reflect on the question why simulation games are such an effective tool...
1The chapter deals with project-based learning through simulation. In particular, it focuses on how ...
First published online: 30 July 2020In recent years a growing body of literature has widely investig...
Engaging in active-learning techniques like role-play simulations can provide opportunities for grad...